
Originally Posted by
Free_Hidings
Agreed, though I am not a fan of mic'd up teamwork, I feel it gives a disadvantage to the random players stuck into a team together. It's not unfair, everyone has the option to use mics, and sometimes even a fully mic'd up team can be beaten, but a complete team unit that is on the same page would be almost impossible to beat no matter how good the players are on the other team. I just don't like that say... People camping at the artifact with no compass will get exact directions to the incoming targets. It's fair, but I prefer equal / silent games. I'm a lone wolf player so that's just me.
Another thing to note with stealth in AA is that you can use it briefly to regain your ever important abilities. Especially if you have boost cooldowns and are against a well versed team, it can pay to escape the initial pursuers (preferably stun) then find a blend group somewhere on the sidelines to chill in for 10 - 20 seconds untill you have abilities to defend yourself with again. As you said, in most competitive games the pace is very fast and you usually wouldn't want to take too long delivering the artifact but in some cases this can be a difference between life and death, also giving your team more time to kill of pursuers or come to escort you, and finally the team might find a nice ambush spot but spend a long time there without you approaching, and be at risk of being found and killed or getting bored and moving towards you.