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Thread: How to make the game better - Two tips | Forums

  1. #1

    How to make the game better - Two tips

    First off i think that this game has alot of potential to be better than "other" card games out there but several design choices are really bothersome.

    The first one is the fact that you can only see the field from the side and not from the front straighforward perspective like a chessboard moving you creature like pawns which is watch i belive the design philosophy should be to improve immersion and participation because right now you feel like you are not actually playing the game but rather just a bystander watching the action, it's generally a bad perspective to have in these types of games.

    The seond one is the Card details and management system, right now its not particularly user friendly not only because the cards (altough very beautiful and have fantastic artwork)
    Are not easily readable and are not in high resolution nor particularly detailed on the screen but it's also difficult to manage your deck of cards because of the poor resolution and the fact that you can't have the game in fullscreen.
    The system should be more user friendly and easly manageble like they are in other card games such as the Yu-Gi-Oh!, Magic the Gathering duels of the Planeswalkers.

    You have already covered the cardgame and made it unique but the thing you need to do better in this genre is to look at what similar card game does and do it better.
    This game is very promising and as a Might and Magic fan i'm eagerly looking forward to it.
    Good Luck


    MTG Card management system and details - http://www.youtube.com/watch?v=wYH_WXY1Z7A
    Engaging and immersive perspective - http://www.youtube.com/watch?v=KYNDFe-_qq4
    Last edited by Versago_666; 08-17-2012 at 06:56 PM. Reason: Better example
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  2. #2
    Bump.
    Give your thought on the Might and Magic card game and what can be improved.
    Do you agree on what i suggest?
    Comment on it.
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  3. #3
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    I got a idea ... I am in a match now and cuss he loseing . we wen afk and i just sitting thear and waiting ... Mabe a chat and a Report player bottom .
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  4. #4
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    he*
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  5. #5
    It would be nice if they could incorporate a voice and/or text chat into the game and also they could make a timer so that a player has to play there turn within a certain amount of time.
    i'm thinking maybe 90 seconds?
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  6. #6
    Junior Member suddl's Avatar
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    Quote Originally Posted by Versago_666 View Post

    The first one is the fact that you can only see the field from the side and not from the front straighforward perspective like a chessboard moving you creature like pawns which is watch i belive the design philosophy should be to improve immersion and participation because right now you feel like you are not actually playing the game but rather just a bystander watching the action, it's generally a bad perspective to have in these types of games.
    I don´t think this will happen. The scheme of the "battlefield" wouldnt make any sense in front view in my oppinion. They woul have to change the whole feeling of the game right know as it is.


    Quote Originally Posted by Versago_666 View Post
    It would be nice if they could incorporate a voice and/or text chat into the game
    Please don´t. I don´t like spammer friendly games. Lobby with chat = Haven for spammers/flamers and kiddys.
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  7. #7
    Quote Originally Posted by suddl View Post
    I don´t think this will happen. The scheme of the "battlefield" wouldnt make any sense in front view in my oppinion. They woul have to change the whole feeling of the game right know as it is.

    Please don´t. I don´t like spammer friendly games. Lobby with chat = Haven for spammers/flamers and kiddys.
    I'm not saying that they should remove the side view from the game completly but rather add the "Chess" view because that it what works and has always been the standard for board and card games i think it's the optimal view for these types of experiences
    How would it change the "feeling" of the game?
    It's always good to state clearly and detailed what you mean.

    It's easy for the player to mute/disable these types of systems without compromising for normal people that can use them without abuse.
    If developers were spending time thinking about spammers/flamers and kiddies there wouldn't be any online game made ever.
    You just cant compromise on making a game better than would it could be because some people are morons and irresponsible.
    Last edited by Versago_666; 08-17-2012 at 07:58 PM. Reason: For clearity
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