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Thread: Gc2012 ign gameplay | Forums

  1. #11
    Senior Member SplinterJVCell's Avatar
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    Sam says "UAV" so it's the Predator Drone:

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  2. #12
    Senior Member xRaDRoacHx's Avatar
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    Quote Originally Posted by mateus99 View Post
    I think you are right, but in the e3 interview they called it "drone" so im not sure.
    I don't really think that a drone can have a 40MM Cannon... That's probably an air strike attack from the "Paladin" (4E Plane)

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  3. #13
    Senior Member mateus99's Avatar
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    I dont know but right now i want to see the stealhtrough more than ever! because i see a lot of scripted events that i dont see how those can be done "stealthy"
    I mean running through a exploding building?calling a UAV?
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  4. #14
    Senior Member SplinterJVCell's Avatar
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    Yeah, maybe the Paladin. I forgot it

    I like the come back of dogs and the non-lethal attacks. But I didn't understand why the guard didn't react when the dog was barking :/
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  5. #15
    Senior Member xRaDRoacHx's Avatar
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    Meh... i don't like it anyway :S

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  6. #16
    Member sgg847's Avatar
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    It is so AWESOME! Great job! I love it! I love it!
    Action, more than ever action.
    Shocking, positively shocking.
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  7. #17
    Senior Member xRaDRoacHx's Avatar
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    Quote Originally Posted by SplinterJVCell View Post
    Yeah, maybe the Paladin. I forgot it

    I like the come back of dogs and the non-lethal attacks. But I didn't understand why the guard didn't react when the dog was barking :/
    Who knows... Anyway i think that's an alpha footage, maybe the things will change when the final version will be released...

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  8. #18
    Senior Member SplinterJVCell's Avatar
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    Quote Originally Posted by xRaDRoacHx View Post
    Who knows... Anyway i think that's an alpha footage, maybe the things will change when the final version will be released...
    Maybe.... but it remains only 7 months until the release of the game and we still have nothing about stealth and AI. I'm pessimistic
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  9. #19
    Senior Member mateus99's Avatar
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    Quote Originally Posted by sgg847 View Post
    It is so AWESOME! Great job! I love it! I love it!
    You must be new here.....i like seeing more gamers interested in the game.
    but out of curiosity have you played any of the previous sc games before?
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  10. #20
    Senior Member JaRuTo's Avatar
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    1:37 - Interrogations look better than the Convicton game. Fisher or any spy from Third, Fourth Echelon is able to interrogate our enemy brutally, for example, to shoot a fleeing in the arm, catch it, strike then fall over and stand two feet on the wound to increase the pain so that he began to speak.
    This is particularly useful in situations when there is no time for sentiment and our victim is nearly one foot in the grave so in this case, you need to use all methods to to pull from him this imporatant information and at least it's more realistic.

    04:37 - Ubiosoft... you don't listen. Why for the Christ sake guards don't hear you when you cross by a stream which causes significant noise? Nothing has been improved with artificial intelligence, stil looks bad. Hes not a Batman or Ninja, he can detect easly if it doesn't mask his movements from ambient noise...

    Thats all what I can say for now.
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    We need a purist mode similar to what Hitman: Absolution have, but with our rules: http://forums.ubi.com/showthread.php...40#post8582940

    http://forums.ubi.com/showthread.php...list-Checklist Please support the checklist and hopefully Ubisoft will see the massive amounts of people who want to see certain, key features implemented.

    Ubisoft... please add in a true variable speed system with an integrated sound system and if you have the time...other abilities, gadgets, and things from the first SC games such as split jump, etc.
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