@givepopme: Exactly, and that kind of simplification is the sort of thing that would render a game like the one I described marketable on consoles. The other important thing is to provide people with plenty of stock material not only so they can use it, but also to help tem learn more intricate functions by example.
In truth, I don't think something like that would hurt sales of normal games. Putting together enough material for a full game takes a while, especially if you're doing a lot of the work yourself, so people would welcome the chance to get them ready-made. The only major issue would be distribution of finished games with copyrighted material which people would inevitably find ways to put into their games and most likely already have. XD





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