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Thread: Your opinions on the horses in the world of Assassin's Creed | Forums

  1. #21
    Senior Member LoyalACFan's Avatar
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    Quote Originally Posted by MetalCreed View Post
    I really love horses, but when I played RDR in 2010, my whole view of horses changed. I wanted horses that moved like they did in Red Dead Redemption.

    Also the horses are too huge and the mechanics suck. Also needs more variety in appearance, and maybe also need a stamina bar.

    Also why don't we get to ever free roam with wagons?
    Well, there are wagons in the Frontier, so maybe we can use one. Not sure why you'd want to, but whatever

    Anyway, the horses of AC suck, and always have. Especially the ridiculous galloping animation. It was so bad, I was glad they removed it in Brotherhood. It looked like a freakin cartoon. If you've spent as much time around horses as I have, you'd know that's not a natural-looking stride. Horses don't run like that. And it was the same in AC1 and AC2, not sure why people are saying otherwise.
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  2. #22
    Senior Member De Filosoof's Avatar
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    Did anybody notice that in every version of the Frontier gameplay footage the tail of the horse always clips through it's body the moment Connor dismounts the horse?
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  3. #23
    Senior Member rileypoole1234's Avatar
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    I liked the horses the most in AC1. It was weird that you couldn't gallop in ACB with them in Rome. To me, they were unneeded after AC2. I certainly don't think they suck though as mentioned above.
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  4. #24
    Senior Member pacmanate's Avatar
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    Quote Originally Posted by Assassin_M View Post
    I love it how everyone says in some games "better animation"..

    Guys, the Animations of the Horses have been Unchanged since the first Assassins Creed
    I was going to say the same, Alex even said that the horses in AC3 will be the same just with increased AI.

    Quote Originally Posted by De Filosoof View Post
    Did anybody notice that in every version of the Frontier gameplay footage the tail of the horse always clips through it's body the moment Connor dismounts the horse?
    I have not...

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  5. #25
    Senior Member playassassins1's Avatar
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    Horses in AC III look the same yeah. But I won't be using them a lot.... Since I'll be using trees only :P. Let's see if it actually works out.


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  6. #26
    I think I might just use a canoe and explore around the wilderness. I can't wait to do that. I still wish Ubisoft allows free roaming with naval vessels though, but I think I remember reading that they will be limited to a few missions.
    Last edited by MetalCreed; 08-12-2012 at 01:31 AM.
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  7. #27
    Senior Member De Filosoof's Avatar
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    Quote Originally Posted by pacmanate View Post
    I have not...
    Well, take a look . It wasn't in previous AC games right?
    "People are locked into a box. They see the box around them, They see the holes, the leaks and the cracks and they try to fix them but they don't stop to think that maybe there's something wrong with the box itself."

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  8. #28
    Member doogsy91's Avatar
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    The horse in Red Dead is vastly superior to AC's. I thought ACIII was supposed to have no carried over animations?? I've seen plenty in the two gameplay demos, the most disappointing being the horse from Brotherhood. It still has that ugly slow-mo looking canter. I at least hope they've fixed the standing. It was annoying how as soon as you stood up, directional control became super sensitive and a tap on the stick would turn you at least 45 degrees.

    I reckon the reason there were no horses in revelations was because how poorly Brotherhood handled the way it worked with the crowds in the city. Most streets were too narrow and the NPCs reactions were very unrefined.
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  9. #29
    Senior Member SixKeys's Avatar
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    Quote Originally Posted by doogsy91 View Post
    The horse in Red Dead is vastly superior to AC's. I thought ACIII was supposed to have no carried over animations??
    I think they meant for Connor. I'm sure horses and NPCs still have some recycled animations.
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  10. #30
    Senior Member playassassins1's Avatar
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    Quote Originally Posted by doogsy91 View Post
    The horse in Red Dead is vastly superior to AC's. I thought ACIII was supposed to have no carried over animations?? I've seen plenty in the two gameplay demos, the most disappointing being the horse from Brotherhood. It still has that ugly slow-mo looking canter. I at least hope they've fixed the standing. It was annoying how as soon as you stood up, directional control became super sensitive and a tap on the stick would turn you at least 45 degrees.

    I reckon the reason there were no horses in revelations was because how poorly Brotherhood handled the way it worked with the crowds in the city. Most streets were too narrow and the NPCs reactions were very unrefined.
    Well, they didn't use horses in ACR because it wasn't necessary. You already had the zip-lines. and, the city wasn't really meant for horses to be in it.


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