I recently purchased this game in the Steam sales and have recently got around to playing it. I'm completely new to this game series and games of this type. Because of this, I seem to be finding the game very difficult and i'm not sure why. Could anyone please advise me on what I could do to succeed?
I'm playing as Slava on normal difficulty. I've beaten the first mission without any trouble. The second mission was also going fine until I got to the objective to defeat three enemy heroes. I defeated the first two I found, though suffered heavy losses. By the time I had next week's amount of soldiers, every single enemy on the map had become "severe" threat level and I couldn't defeat anything. Does anyone have any tips to I can avoid this?
I recommend starting that map over. Build Slava in such a way that he gets varying forms of healing - Heal, Regeneration and if possible, the "Mass" forms of each. The reason is simple: At no time can you afford "heavy losses". As soon as possible, upgrade your Sisters. They have two heal spells and definately come in handy.
I also have a few questions that the game hasn't explained properly:
Though it says that you get new soldiers every week, I only ever seem to get them from one town/fort at a time. Why is this?
If I'm reading this question correctly, all the troops you build are available in any town. As a result, the troops you gain from a fort with a creature dwelling in its control are made available at the start of the week in your town. More towns, more troops.
Whenever I use the "Guardian Angel" spell, it never lasts as many turns as it claims to when I hover over it. Why?
Dunno. I've noticed an inconsistency in "Guardian Angel". I just try to play around it the best I can.
Enemy melee units seem to love running past all my melee troops just to attack my crossbow men, and then I end up spending the rest of the match running that unit away, being chased. Is there a way to avoid this happening?
Each faction seems to have a popular set of troops to attack. They often attempt to take out those as early as possible. This is where your "heals" come in to play. Also, figuring out a way to protect them with other troops is to your advantage. They can't attack what they can't get to. Sometimes putting troops out there to be cannon fodder - attracting the enemy towards them rather than let them get all the way to your shooters helps.
What is the use of a second hero if there's barely enough troops for one?
In this map, I used them as a runner, bringing me troops so that I don't have to waste time going back and forth letting the enemy get too strong.
Is there not a way to build at the forts you capture? It seems to make building pointless, as you have to go all the way across the map just to get back to your first town.
No. The purpose is to provide income and creates an "area of control" so that any creature dwellings and mines work for you. Also, converting them to your faction provides more income.
If anyone could help me out, it would be greatly appreciated. Thankyou
