While most shooters tend to go with the max ammo idea. That is, that each weapon has a specific number of how many rounds can it carry somehow tied to it. Then there are games like Stalker, that impose no ammo limits what so ever. I know, its a game about buying and selling stuff. But what STALKER does, is adds a weight to each round. So more ammo = more weight. You can easily carry 2 000 AK rounds, but you pay a price of being slower. What this would mean in FC3 context is, that more ammo you carry, slower you would be.
PS. Just to add additional lair of exitement, id love to see more stats this time. Like weapon specific kills and ammo usage. Its just that in the end of every shooter, i always wonder how much ammo i did fire from any specific gun or how many enemies did i kill with that weapon. I almost never get the answer. And this kind of stats is almost exclusive to multiplayer, which i almost never play.
But anyway, i would prefer a weight based ammo limits. You can carry as much as you like, but it will make you move slower if you do carry too much.



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