implement the new content into the game
There are other heroes whose specialities go against what they are,like the guy who gives you more lichs,who is a might hero,despite the lich being a magic creature.
Iriina is also a magic hero in my default setting,she also finds the water-staff-dynasty weapon,which supports her being a magic hero by default.
And if she would be a might hero,we'd have 4 might heroes(5 if you count slave too)and only 1 magic hero and I think that a 3:2-ratio is far more likelier than a 4:1 ratio.
I also think irina's path would be blood,don't know how some people could even consider tears for her being canon,since she is pretty aggro in her campaign.
implement the new content into the game
It kinda feels fitting for Anton to be tears so he can kill Michael since he was the one who learned Michael's "secert".
It feels fitting for Kiril to be blood because of the secondary hero.
It didn't feel right to have Katashi as a secondary hero, she seems more like someone you'd be against then with. I dont know what your talking about. Every instance I've seen her, shes been magic not might. I don't believe its a bug.
I believe that a might and magic pairing between the heroes is completely irrelevant.
But I change my mind about Sandor being blood, tears does seem to fit more.
Last edited by shop4A98B0C7F; 08-09-2012 at 05:04 AM. Reason: Removed Spoilers, sorry if anything got spoiled
I would like to delete a dynasty hero and get a different definition for him. The only use for a hero after the campaign is for duels and some combinations don't work well in duels.
Just to indicate that my Irina is default magic as well. I think Chris may be the only one who got Irina default might. I was playing 1.4.0 when I started her campaign, if it matters.
In terms of storyline though, I would think, along with missions most revealing on their tendencies:
Anastasya: Tears -- Mission 2
Anton: Blood -- Missions 1 & partly 2
Irina: Difficult. Tears -- Mission 2. Blood -- Mission 4.
Kiril: Blood -- Mission 4 (Sarah)
Sandor: Tears -- Mission 2
i work better with one magic hero and one might so i can divide my troops. the magic ones and the might ones. in anton's 3rd mission he gets 150 blood points for converting all towns. i guess if i would have picked tears he would get points for not converting them? dunno. i guess it does not matter what the heroes are, but what we make them. and i'm surprised that only my irina is might form the start! ever since i bought the game back in november she was might.:O
as for the storyline Irina who used to play in the dirt with swords and hating sewing music poetry etc doesn't strike me as a priestess (either of elrath or shalassa) in the early videos she is wearing a robe because she had to be put in a dress. it would seem odd that a newly wedded wife wears an armor!!and her loading screen and portrait seem to agree.
for me kiril seems more cautious in the way he proceeds but then again maybe the decisions you make affect the dialogues? and he is accompanied from the start with Xana although Sarah is mentioned everytime. so one might say it is fitting for him to be tears so Xana would be with him. again it's only opinios.
do you guys find difficulty changing in the campaign? it always seems on easy:S
Last edited by ChrisD.1; 08-09-2012 at 06:57 AM.
implement the new content into the game
For the descion of "cannoning" blood or tears, secondary heroes being might or magic is irrelevant IMO.
Most campaigns have a blood challenge on the 3rd or 4th misson then a tears one on the other.
It doesn't strike me as a priestess either, but for whatever reason she starts out magic for me. Every ingame representation of her, has always been magic, so that is what ill assume she is.
Yes dialogue is changed between blood and tears, but a good portion of it stays the same. All the missions seem to suggest him being blood. The dialogue near the end of misson 1 where that one guy says hes giving into his demonic blood, then he goes and does something without thinking about the consequences right after taking the castle. Misson 2's entire goal screams blood, surely if he had given it thought he could he could have decided something more "tearsy", say just contacting his aunt rather then invading the necromancers lands. Misson 3 for the most part is not really either, but the ending dialogue is modified for tears or blood. It says you should not be trusted as you have given into the demon blood, and right after that you threaten "person B" saying that you will not be controled by "person B". Then theres misson 4 where you rush to a descion at the end rather then thinking it through. You are paranoid of the faceless, and then you do the stupid action of bringing the building down to hell where it will most likely end up in the hands of demons, but at least you incapicated the facility right? They wouldn't dare to fix it would they? Honestly... Kirils entire campaign seems to be based around him being at least semi blood, I guess he does have a demon in his head.