
Originally Posted by
givepopme
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Lets see what others did in quest of being GOW.There are many example.Here I will give the example of dante's inferno.
dante's inferno guys made a very good GOW gameplay mechanics but failed to do graphics,deepness and complexity of story,boring sound,boring repetitive gameplay.
Did you find GOW gameplay boring repetitive? I did not.You must have something(that can be story element,change of gameplay,change of graphics etc) to defeat boring feeling,right?
And dante's inferno had only "change of story" rather GOW series had all.
If you examine the all previous game that wanna gow,you will see mistakes.
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