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Thread: Stockade is being Exploited | Forums

  1. #1

    Stockade is being Exploited

    I've noticed that if you deploy an equipment near your objective, you get a teamwork point. I've seen whole teams do this, then they'll just retreat into their spawn for the rest of the match.

    Therefore, we lose.

    PLEASE fix this game mode. I love it, but when people can just exploit it like this, it ruins it.
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  2. #2
    Member Assassino37's Avatar
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    I actually noticed this too. I didn't even realize it counted in this game mode until someone said it a week ago. Along with people constantly camping behind the red spawn margin.

    I agree, I'd like to see a change to this in this mode where you can't get team points from spamming your owned objective.

    Also, i'd like to see a timer that if you don't leave your spawn and come out from the protected red spawn margin in a certain amount of time, you die. One time my entire team was trying to kill 2 guys for like 6 minutes who were hiding behind cars where we couldn't get to them on riot. That was worse case, however so many other times I have seen people hiding back in their ”safe zone“.
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  3. #3
    Quote Originally Posted by Assassino37 View Post
    I actually noticed this too. I didn't even realize it counted in this game mode until someone said it a week ago. Along with people constantly camping behind the red spawn margin.

    I agree, I'd like to see a change to this in this mode where you can't get team points from spamming your owned objective.

    Also, i'd like to see a timer that if you don't leave your spawn and come out from the protected red spawn margin in a certain amount of time, you die. One time my entire team was trying to kill 2 guys for like 6 minutes who were hiding behind cars where we couldn't get to them on riot. That was worse case, however so many other times I have seen people hiding back in their ”safe zone“.
    I'd like the teamwork points thing to be removed from this mode entirely. You should win based on kills or something, if it comes to a draw.
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  4. #4
    Member Assassino37's Avatar
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    Yea, you're probably right. I could just spam decoy grenades or something and ensure our team wins in cases of games that seemingly will come to a draw. It's a no respawn type game mode, so tie breakers should pertain to kills.
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  5. #5
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    LMFAO, yet another Ubisoft Epic fail.
    This is what they get for listening to the COD cry babies who wanted TDM.

    They should have just focused on fixing the broken netcode instead of trying to please cry babies.
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  6. #6
    Quote Originally Posted by x.hipixie.x View Post
    LMFAO, yet another Ubisoft Epic fail.
    This is what they get for listening to the COD cry babies who wanted TDM.

    They should have just focused on fixing the broken netcode instead of trying to please cry babies.
    You idiot in what way does this game mode please COD players, it was made to please the old Ghost Recon Veterans who are used to a more slow paced game style.
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  7. #7
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    Quote Originally Posted by Koqex View Post
    You idiot in what way does this game mode please COD players, it was made to please the old Ghost Recon Veterans who are used to a more slow paced game style.
    COD Fanboys love TDM.

    COD Fanboys cried to Ubisoft to give them TDM, you can search threads for this but here are two to get you started.

    http://forums.ubi.com/showthread.php...quickly-Forums

    http://forums.ubi.com/showthread.php...Second-Try-TDM

    Ubisoft listened with Stockade game mode.

    Now before you go into your long explanation on how Stockade is not TDM answer one question.

    If you kill all members of the other team before they get a kill does it end the game?
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  8. #8
    Quote Originally Posted by x.hipixie.x View Post

    If you kill all members of the other team before they get a kill does it end the game?

    The same can be done in siege, so what's your point? Plus TDM is usually, if not always, a respawn mode. Stockade is only slightly respawn.
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  9. #9
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    Quote Originally Posted by Koqex View Post
    You idiot in what way does this game mode please COD players, it was made to please the old Ghost Recon Veterans who are used to a more slow paced game style.
    Quote Originally Posted by jsn614 View Post
    The same can be done in siege, so what's your point? Plus TDM is usually, if not always, a respawn mode. Stockade is only slightly respawn.
    You know what you both are right, I am wrong.

    LOL Ubisoft Epic fail on trying to please the old Ghost Recon Veterans instead of fixing your broken netcode.
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  10. #10
    Member Assassino37's Avatar
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    The game mode was in preparation and being worked on before the game even released. They didn't just read a few threads within the last month and then pull it out of their *** in a week or two.

    People severely misunderstand how long things are in development before they release. :-/
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