Do I have to activate UPnP in my Windows 7 system configuration?
I'm wondering if it is necessary to activate UPnP in the Windows 7 system settings to host a multiplayer session?
Is it possible to host without UPnP running? I would prefer to disable it, because of security reasons.
UK Forum Manager
Hi, if you are not having any issues with multiplayer then you do not need to do anything. If problems do arise then there is a online hot fix thread stickied.
Thanks for your reply. I can play the game without UPnP running, that's not the problem.
The question is, if this is needed to be the host of the mp session.
Since I've enabled it, I'm the host a few times, but I'm wondering if this is just an coincidence?
Unfortunately there's no host indicator, this should be added.
If you can confirm, that this service is definitely not needed for beeing the host of a session, I would prefer to turn it off.
UK Forum Manager
You could manually open these ports http://ubisoft.custhelp.com/app/answ...ail/a_id/16662 and then turn off UPnP if you would prefer.
I did open these ports from the beginning on and was wondering, why I'm not selected as a host, so I decided to turn UPnP on in my system-configuration (not just the router, the router has UPnP running because of my Xbox 360 connected to it). And from then on I noticed that I've been selected as a host, but still only a very few times. That's why I want to clarify, if it's just an coincidence. I did everything to make sure, that it's not a problem on my side. In my opinion, the developers need to improve the host selection/migration a lot, I do have more bandwidth than most other players playing with me (5+ MBit Upstream, 100+ MBit downstream), but I do have so many host quits and host migrations and lags... it's really annoying, because it can run so much better for everyone if it would just pick the right one to host. Sometimes, the game puts japanese, swedish, russian and german players together in one match. No wonder there are so many connection problems... Please fix this. We also need an indicator to recognize the host and an option to turn off host functionality as well, because some players out there say, they just have wirelass lan or even internet via phone and they don't want to be the host (it wouldn't make sense at all, high latency and expensive traffic or even traffic limits). Oh, and what a about displaying the ping? Other matchmaking games, like Call of Duty: Modern Warfare 2, are displaying them and then you can see, if it's a good connection or not and who's the host and who's not...
Last edited by GR-FS; 08-06-2012 at 02:19 PM.