My only gripe is there is no matchmaking for Guerrilla....everything is else is fine to me
You can see the world around without exposing yourself in any 3rd-person shooter regardless if the game has a cover system or not. You are playing the game wrong if you are using the cover system a lot. People in cover are so easy to get to and kill.
Standing behind cover >>>>>>>> sticking to cover.
What shooter doesn't have traps?
You need to use more wits to beat the other team in this game than a shooter where you just use your gun. Less tactics in play = less of your brain being used.
Got it...You want Ghost Recon Future Camp
Public that message was meant for Phoenix. My apologies
As the designer of the original Ghost Recon, Brian Upton understands the challenges Ubisoft has been facing. "Ghost Recon was designed for a very different gaming world. It was a PC title in an era when there was still an expectation that gamers wanted complex strategic challenges. But modern shooters are much more about creating fun thrill rides than deep challenges. If you're going to survive in that environment, you have to adapt.
I agree about smashing every team I play and it gets boring, but that isn't an issue with the gameplay itself. There needs to be a room system (not customizable rooms) so the pros can play the pros, the average player can play the average player, and the newbs can play the newbs. I made a topic last week about with an idea that any party of 4 or greater should get put into the squad match pool so they MUST play another party or a squad instead of randoms.
Yes but GRFS is almost identical to SOCOM 4 with toys, yet you are saying SOCOM 4 was like COD but GRFS is nothing like COD.
You seem very confused.