
Originally Posted by
ccperry05
dear ubisoft,
I really enjoyed playing your game ac revelations; the originality of this game is awesome, as i find much enjoyment from playing artifact assult.
However the game mechanic's for combat were sacrificed for a more fast paced gameplay. Here's a few things that I would love to see change if you ever decide to make another multiplayer for the assassins creed series.
Likes : Acrobatic's, Feeling of being a ninja, chase breaker's.
Dislikes:
{
Mechanic's of combat...
I don't enjoy that you kill or stun simply by pressing x or b. I think you should integrate the combat mechanic's from the game into the multiplayer. Stun's and abilities would leave your opponent vulnerable to being assassinated. Weapon's and Armour would also have varying effect's and perks, pros and cons. Would add much diversity, creativity, and strategy into the game.
}
Other thing's...
- the animus hack; ...
- the wrist firearm: please make the opponent aim with this weapon, but at the same time don't turn this game into a first person shooter. Locking on and shooting someone from half way across the map is lame and upsetting.
- Getting killed in your own spawn on artifact assault..
- stun animation; currently the animations for being stunned are much too long, especially when your opponent can assassinate you from 10 feet away.
- the compass: I feel like it can ruin trying to blend in with the cloud. It's hard to blend in or stay hidden when someone has a map to your direction...
- chase breaker perk's + hot pursuit:
- Hardcore mode: Please add a hardcore mode! expecially for artifact assult. Would be nice to truly be able to blend in. And Disable any perk's that can reveal your pursuit / target in hardcore mode.
- time it take's for perk's to recharge: ...
- playing with your friends: I want to be able to have a custom team. Especially when teamwork is so important in this game I want to be able to select who I play with, who my teammates are.
- hot pursuit: This perk is extremely overpowered. There are no perk's to defend against this, and the fact that you can be killed by a press of x is frustrating.
- honorable death and spamming x/b: ... When you can sneak up on someone and stun, and they happen to be spamming x at the time. You get honorable death. Very frustrating. Honorable death in general is very frustrating.
- Not being able to kill: Not being able to kill on enemy's side in artifact assult, along with overpowered perk's to defense is frustrating.
- Haybales: Maybe you shouldn't be able to kill someone while in a hay bale, they could act as safe area's. It's the least you could do for someone that has to hide in a mold infested play pin. Also when I jump in a hay bale I intend to stay in a hay bale. On xbox the game auto jump's you out, not shure if it's a bug but it's more than annoying.
- Set Character: It's very hard to blend when people can see you with there perk's compass. Therefore you should be able to not have a single character. Ex: Everyone must play as Ezio, Female Char, Trickster. Ect.
Summary: This game is great, But it can be Soooooo much better, especially if you redo the combat system.
I'll add more as I continue to play this game, very good game. Solid Idea, and very original but the game mechanic's for combat are very frustrating.
If anyone would like to play Ac Revelation's, artifact assault with me my xbox gamertag is kid brute.