View Poll Results: What Splinter Cell play style do your prefer?

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  • Splinter Cell 1 or 2 play style

    6 25.00%
  • Splinter Cell 3 Chaos Theory play style

    9 37.50%
  • Splinter Cell 4 Double Agent play style

    5 20.83%
  • Splinter Cell 5 Conviction play style

    1 4.17%
  • Others: SC1 or 2 with SC5

    3 12.50%
  • Others: SC3 with SC5

    12 50.00%
  • Others: SC4 with SC5

    2 8.33%
  • Others: Anything else

    0 0%
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Thread: Statistical post about SC style | Forums

  1. #1
    Senior Member sam2000_290's Avatar
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    Statistical post about SC style

    I would like to conduct a statistic pretty much just to see the amount of people that prefer a specific style of SC. There are stuff like this before for SCC and I have done this a few times before but things have changed and people's opinions may have changed so it's appropriate this time around for SCB. I would just like to see how many people like a particular style. It may help the devs because it shows what people like. You can post your opinions here but I just thought it would be nice to keep track and organize what is it that people prefer or like. Obviously SCB is a mixture of old and new so this stat is useful. The devs can see what fans really want. And also because there are different playthroughs, ghost, panther, etc, it's also a good poll to present that as well.

    We share our ideas so much but this is a way of simplifying and showing which games we favour more. Of course the one we favour more would include the features of that game. Helps to make it a simpler way for the devs or moderators to go through. It's also good for us because we get to see too what people wants.


    You can vote for (the brackets note is just a placeholder or a general example and does not reflect actual reasons)

    SC1 and 2 play style (hardcore, extremely classic/traditional gameplay)
    SC3 (a more broader with freedom and more tactical but less hardcore gameplay)
    SC4 (same as SC3 in a way but more on the story side and enhanced CT gameplay or other new gameplay elements, HUDs, etc, anything)
    SC5 (we all know what this is )
    Others, maybe
    SC1 or 2 with SC5
    SC3 with SC5
    anything else (can be other games or anything)

    Or a mixture, vote for more than one if you like

    I didn't make an option for any two combination of the old SC games, like SC1 and 3 or 4 because SC1 to 4 are standalone. They are pretty much the same anyways. You can't mix SC1 or 3 together because they are pretty much the same. Only SC5 is different and you can combine.


    You can however vote "Others: anything else" if you want to merge any of the SC1 to 4 games with each other like SC1 and 4. It's anything else anyways.


    I might vote but I am not very sure yet. I am open to anything.


    Hmmm, maybe multiple choice vote may not be a good idea but doesn't really matter anyways.
    Last edited by sam2000_290; 08-03-2012 at 05:42 AM.
    The more I play SCC, the more I think SCC and SCB are more optimized for panther and assault. Playing ghost is not really a fun factor unlike the old SC games. For that matter, I think SCB should at least be played panther or assault (not over use). We all hope SCB is more classic since it is still in production but you can't change the fact that the series is taking this way. Therefore, you play it the way it's meant to be played. Though, I am not ruling out ghosting in SCB, it's possible and can be fun but the game is more optimized for panther/assault.
    Therefore:
    SC1-4: Ghost player SCC and SCB: Panther/(Occasional)Assault
    Overall: GHOST PLAYER
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  2. #2
    Senior Member oO_ShadowFox_Oo's Avatar
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    SC 3 all the way.

    Not for the reasons you've given either.

    The insight it gives into Sam's character and the story in general are what make it stand above everything else in the series.

    Beats the pants of DA and Conviction's attempts at "stories" IMO
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  3. #3
    Senior Member sam2000_290's Avatar
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    Quote Originally Posted by oO_ShadowFox_Oo View Post

    Not for the reasons you've given either.

    Beats the pants of DA and Conviction's attempts at "stories" IMO
    The reasons I give is just a place holder, not really the real reason.

    DA is good.
    The more I play SCC, the more I think SCC and SCB are more optimized for panther and assault. Playing ghost is not really a fun factor unlike the old SC games. For that matter, I think SCB should at least be played panther or assault (not over use). We all hope SCB is more classic since it is still in production but you can't change the fact that the series is taking this way. Therefore, you play it the way it's meant to be played. Though, I am not ruling out ghosting in SCB, it's possible and can be fun but the game is more optimized for panther/assault.
    Therefore:
    SC1-4: Ghost player SCC and SCB: Panther/(Occasional)Assault
    Overall: GHOST PLAYER
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  4. #4
    Senior Member noodlenerd's Avatar
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    I like the atmosphere, story, choice, and most of all the humour of SCCT, but I think the SCC gameplay is best at it's core ( by that I mean how it handles, controls, fluidity, etc)

    The perfect SC game would be the game that gives me the core gameplay controls SCC, and added all the abilities from SCCT(LTL, the sc-2k w/ attachments, lockpicking, traditional guard interrogations, whistlingetc...) in dark, atmospheric sandbox levels with plenty of humouristic guard banter. + variable speed

    Thankfully, SCB looks like it is trying to achieve something similar (though i highly doubt we'll get guard interrogations, SC-2k and the same level of humour).
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  5. #5
    Senior Member oO_ShadowFox_Oo's Avatar
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    I would like to say that Conviction has the best controls, but I sincerely don't think they do.

    The 'A-for-Everything' really gets on my nerves and gives me more trouble than its worth.

    While the menu select option from Chaos Theory is clearly not optimal, I still prefer it because it gives me far more precision and control.
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  6. #6
    Senior Member noodlenerd's Avatar
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    Quote Originally Posted by oO_ShadowFox_Oo View Post
    I would like to say that Conviction has the best controls, but I sincerely don't think they do.

    The 'A-for-Everything' really gets on my nerves and gives me more trouble than its worth.

    While the menu select option from Chaos Theory is clearly not optimal, I still prefer it because it gives me far more precision and control.

    true, it's not perfect but the cover system was pretty much flawless, aiming was better and getting the gun ready was better. But most of all I think the new controls are better because it allows you to be aggressive and even action-oriented, which adds to replayability. The old controls are very good if you are slow and methodical, but that was pretty much it in my opinion.

    I do hope they do some work on the 'A-for-Everything' function though. I don't want to jump through a window everytime I try to open it.
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  7. #7
    Senior Member SolidSage's Avatar
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    Chaos Theory and Conviction. They're related as far as I'm concerned anyway...closely related, like SAR and PT.

    I might agree about SCC's controls Shadow, they could use some optimizing as there were problems associated with the layout. I would have to point out though that I think SCC's 'actions' were the most fluid in the series for the most part. That level of control as far as the silky smoothness of the character responding to the control input was only marred by the problem of having too much mapped to one button or the other.

    Chaos Theory definitely pioneered the smoother operator, and for some reason he seemed to have slunk back off into the shadows by DA, and didn't want to come out to play


    for the night is dark and full of terrors
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  8. #8
    I would have voted SC1's authenticity with Double Agent's gadget and hacking/safe cracking systems... That's all i really want, is my Original Splinter Cell back with super cool missions, and high-tech gadgets like IP Hacking and thumb print scanning, etc. But the Spider Drone Cam in SCB looks amazing.
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  9. #9
    Senior Member Jazz117Volkov's Avatar
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    @ Sage
    I think the trouble with Double Agent (X360) is simply Ubi Shanghai.

    @ Sam_2000
    I'm going with Chaos Theory + Conviction.
    There's many things in the gameplay in Conviction that I do enjoy, but Chaos Theory has so much beyond gameplay that none of the other iteration come close to.
    The dialogue, the plot, even some of the locations, the tech, etc.
    I'm gonna use that word pinnacle again.
    But I'm hopeful that Blacklist will earn the crown.
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  10. #10
    Senior Member sam2000_290's Avatar
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    Quote Originally Posted by x3c_Limerick View Post
    I would have voted SC1's authenticity with Double Agent's gadget and hacking/safe cracking systems... That's all i really want, is my Original Splinter Cell back with super cool missions, and high-tech gadgets like IP Hacking and thumb print scanning, etc. But the Spider Drone Cam in SCB looks amazing.
    You can vote for Others: Anything else

    So anything you want. You can vote it solo or vote it with the other options, up to you.

    IP hacking...cool

    @Jazz

    UBI SHANGHAI is a good studio.

    We all know you like CT and pinnacle from ME1. It's so obvious!


    The results are looking good, seems to be a variety of combinations though it looks like CT is more preferred.
    Last edited by sam2000_290; 08-03-2012 at 05:44 AM.
    The more I play SCC, the more I think SCC and SCB are more optimized for panther and assault. Playing ghost is not really a fun factor unlike the old SC games. For that matter, I think SCB should at least be played panther or assault (not over use). We all hope SCB is more classic since it is still in production but you can't change the fact that the series is taking this way. Therefore, you play it the way it's meant to be played. Though, I am not ruling out ghosting in SCB, it's possible and can be fun but the game is more optimized for panther/assault.
    Therefore:
    SC1-4: Ghost player SCC and SCB: Panther/(Occasional)Assault
    Overall: GHOST PLAYER
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