Of course what the fans think matters. But they can't build a game based soley on the desires of the vocal few, they can't hand over design decisions to the unqualified.
Ubisoft has to pursue it's own agenda, the fact that they have these methods of outreach and do care enough to listen, and at least attempt a compromise with us is inspiring.
I think we as a community need to understand that a bit better. Not back off of what we think is right and good for the franchise, but at the same time understand that things may need to be different and try to compromise a bit ourselves, while remaining positive. Unless we truly feel it has become an awful mess, at which point distancing ourselves is probably the only healthy thing.
I don't think SC is any where near as messed up as it sounds around here sometimes. I think we tend to analyze individual things down to the smallest level, and that amount of discussion can really only go into what might be better. Acolades don't really require a lot of discussion.
I think we all owe it to Splinter Cell and the years of pleasure it has given us to reserve our judgements until we play SCB, and try to be unbiased and not let our love for Sam and our specific ideas of him override a fair estimation of the quality of the product.
Initially at least, then later we can get into the nitty gritty and talk about how "Sam isn't like that or whatev"
