View Poll Results: try to improve upon the grenade throwing animation?

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  • yeah i think it can be improved upon

    7 63.64%
  • no i like it leave it how it is

    4 36.36%

Thread: frag grenade animation | Forums

  1. #11

    Yep

    Originally Posted by TheRealDrewdelz Go to original post
    Yeah, in the video you posted the throw does look a bit weird. It's less of a throw, and more like he's "pushing" the grenade away from himself like "Eww, get it away!" lol
    Doesn't look very manly, and doesn't look like they ever threw a rock or ball as a child considering they seem to have no experience throwing anything. lol
    You got where I am coming from then... Like I said it's ok the pull pin part is fine it's just the throw itself that seem to need a bit more emphasis or atleast thats my opinion. It's not a gamebreaker by any stretch of the imagination but would be good if it could be improved upon before the game ships... And we could have the option for a short throw or roll for either dropping greandes from height or around corners just gives more strategy to the weapon and makes it that little bit more realistic
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  2. #12
    TheRealDrewdelz's Avatar Senior Member
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    Originally Posted by ronster2011 Go to original post
    You got where I am coming from then... Like I said it's ok the pull pin part is fine it's just the throw itself that seem to need a bit more emphasis or atleast thats my opinion. It's not a gamebreaker by any stretch of the imagination but would be good if it could be improved upon before the game ships... And we could have the option for a short throw or roll for either dropping greandes from height or around corners just gives more strategy to the weapon and makes it that little bit more realistic
    Yeah, in my opinion it should come more from the right side and maybe have a wee bit of screen movement/jerk/shake when he whips it and lets it go.

    The idea of rolling underhand or tossing overhand is a good one too. I can't remember what FPS it was, but I do remember playing one before that let you roll grenades underhand gently, or whip them hard and far. Might have been one of the James Bond titles, not sure.
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  3. #13
    Originally Posted by TheRealDrewdelz Go to original post
    Yeah, in my opinion it should come more from the right side and maybe have a wee bit of screen movement/jerk/shake when he whips it and lets it go.

    The idea of rolling underhand or tossing overhand is a good one too. I can't remember what FPS it was, but I do remember playing one before that let you roll grenades underhand gently, or whip them hard and far. Might have been one of the James Bond titles, not sure.
    Check this Vid a 0.39



    I would not mind if they ported this animation over I think It's better anyway obviously keeping the pin pull animation which is fine
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  4. #14
    I have one more important point to make about grenades and molotovs or any other projectile weapon.

    If you throw a greade and after this get killed before it detonates please have the projectile detached from the players death the grenade should still go off or molotov still break and burst into flames.

    It's a really bad feature that some other games have adopted and detracts from realism.

    Even if you are dead you should still be able to get a kill from the grenade detonating if it lands directly on an enemy

    Pease tell us your thoughts on this too?
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