

Thank you very much for the fix...for my case, I did notice some frame drops compared to OS X Lion...but still...works pretty smoothly without chopping!Like the rest of you I had the same problem (MacBook Pro retina, 2.7Ghz, 16GB Ram) and I found a solution. Download and install gfxCardStatus and set it to only use the Integrated graphics card when playing. Still fast enough to play the game on high at 1440x810 with vsync and anti-alising turned on. Looks great and no stutters. Just played several sidequests, including a multi-vehicle street race takedown with not a single stutter.
Hopefully Ubisoft will patch this so we don't have to manually change the setting, but I'm not going to hold my breath.![]()
OS X Mountain Lion was available as a developer preview in february 2012, thus before the release of Driver SF. If you don't plan to support OS X Mountain Lion whereas most users are upgrading to this new OS, then you'll loose many customers. Driver SF is a recent game on Mac (6 months old), and you SHOULD assure it will work with the newest OS. Or don't realese games for Mac. Other editors (Aspyr, Feral...) are releasing updates of their games to support Mountain Lion and Retina display.When Apple updates the OS, it can have a negative impact on titles that were made for previous OS iterations.
Unfortunately, I am not aware of any plans for us to patch any titles for newer Apple OS compatibility.
In my opinion, Apple should factor older titles into OS upgrades.
I't's very sad that Ubi does not take into consideration its Mac users. Why no gamedpad supported? Why no patch/update? Why not supporting Macbook Pro?


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