
Originally Posted by
IV-70
OK, i'm the 1 whinning?
I played the game before cloud update and will do so after it. I'm not the reason UBI felt the need to lowered its ammo coutn to 1. Never did i prospose this, actually i always voice my opinion on how explosives belong in a 3PS with a cover system. Still i like to see how those tweaks will make this game more of a challenge, and more enjoyable, without all those explosions left and right off GL spamming. Maybe this does not solve it, maybe it will open doors for other 'exploits', but i'm open to new things and test 'em out.
You're the 1 asking for crutches, again, so keeping me off the objective becomes less of a challenge, again. You're the one not wanting to adjust your game to the rules, crying for help from UBI:
Your faulty logic does not change the facts. Spamming your so called argument and insult do neither.
Where do miltary powers help terrorist fulfill their plans, destroying their targets for them. Maybe you just lack any reading skills, or my explainations weren't good enough for. You do not kill the target of an assassin or destroy the building a terrorist tries to bomb, and on top call it a victory just because you did not allow him to fulfill his mission himself, the fact that you also killed the bad guy while does not change a fact here either. The target is desrtroyed, therefor you failed. You kill the assassin or terrorist, hopefullly before he was successful, to defend the target or the building. You do not risk killing/destroying something you try to defend by throwing explosives at. So don't ecuse your newb tubing of obejctives as a miltary tactic, yyou are just lucky the game does not give a penalty for.Sensor take no damge fro getting constatn bombardment? A briefcase full of explosives is immun to 'nades? Its a game , not anything realistic, so references to miltary practice do not justify your coward tactic.
I did not witness any 'missing explosions', making GLs need 2 shots, because 1 always fails. Even 2 shots do not ensure 1 explosion, if it fails halt the time. Actually the odds are 25% to have two srtraighth failed GL shots,. Would this be a reason for an additional round? But isn't changing the game something bad? Or was it likeing something is whinning again? Idk, your logic fails on so many levels.
The fact we get DCs once in while does not justify glitching either to make up or the 'lost' XP. If the GLs really fail from time to time, than UBI just has to fix this. Would you till cry about the lowered ammo count if the GLs go off more often, not failing hlaf the time as you stated.
ps if you say it's ok to use the tools to win the game, why so upset about guys(not even me) making use of the forum suggesting to UBI changes to GLs? if this was the reason for change anyway