Probably this doesn't belong in this thread, but..
can someone please take a look at this and help me out if its possible?
(link deleted since I moved with my subject, here)
Last edited by Salgeras; 09-21-2012 at 01:22 AM.
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@ Grafferu, okay - since this is a more appropriate place for my question, I'll keep posting here.
@marouane87, I don't know what to say... I see no gap near the ceiling which I could use with the sand wraith's skills...
though, has anyone actually got the chest?
again, here are my screenshots for everyone interesting and the original post:
Okay so here goes;
I play WW for some weeks now and I keep coming back here in this room because i just can't find a way to that chest and I want it so bad :/
The location is at the second tower - fortress entrance in this room (I will attach some snaps so you can figure out what place I am talking about)
Now, in the wide snap of the image you can see the chest I found (up there on the balcony, after climbing on the column, jumped on the bigger concrete column and then up the balcony to the chest. You can even see its light since i've opened it...)
BUT, in the other snap you can see me at that fence looking at another chest that its on the other side and whatever I do I just can't reach to it D:
Can anyone help me doing so?"
wide room snap
the chest ;o
I watched throughout all of my earlier saves and the fence is always there - always closed.
If its like you suggest, could you recall at what point in game was that chest available to get?
It's been quite a while since I've posted anything, so I might be a little rusty on all that's been going on the POP forums (it's almost like coming home)... Anyway, on the the topic at hand. I've recently downloaded Prince of Persia Classic for the ipad and accidentally stumbled onto something pretty cool. There is an option to view concepts from all of the previous games. For a price of course. There are two prince concepts for FS that struck me as a bit strange (as you can see in page 2 of this thread). Both were updated versions of the SOT clothes. I wish that I could post them, I've looked on google images and neither appear. In particular the second prince art had him wearing Farah's amulet as a necklace. Though, the idea of the amulet as being imbedded into his chest is interesting (as seen in some early WW art), that idea was never flushed out to its potential.
This brings me to a question which may or may not be related to this thread; why is it that when we think of the Prince, we associate him as wearing the WW garment? Obviously there is a bit of a corporate favoritism. I understand that, when it was originally conceived, it was to rival the popularity of the God of War series. For the darker tone of WW it did make sense. Even for TT it seemed half necessary (due to the fact that he was unsure if he was returning home to a welcoming or to a war). Personally, I found nothing strikingly remarkable about that armor. As someone pointed out earlier, it would be far too heavy for acrobatics. A variation of the SOT garment would seem more logical. There was something that I've read, I don't remember this detail specifically in FS, but was it that he was sent to study with Malik, while on the way home from Azad / India?
Thirdly, and more interesinglly than the my pet peeve of the Prince's clothes: If you look on page two of this thread, you will notice that the old mystic from WW and TT is in the art for FS, and Farah as well. So were they supposed to be in FS, but never made the cut? This is only speculation, but I wonder what their stories would have been like? Also of notice, judging by that art, it would seem that Malik's kingdom would have been highly influenced by a mix of Buddhism and Hinduism as opposed to Islam and Zoroastrianism of King Sharaman (note the Wheel atop of the elephants at the gate). Though Malik ruled in Sharaman's name. Maybe I'm looking too far into it.
I think Ubi artists just take a lot of elements from the East and put it in their concept art, not really paying a lot of attentions to the kind of details you mentioned. Also concept art is the first thing thet's being made when a new game goes into development, so a lot of things change afterwards, that's why the old man never made it into FS and so on.