I was reading GRFS threads , and man ! ! There is some really upset people posting about game problems. But considering there was 970,000+ units sold as of July 7, and over a million by now...... lets ballpark it ,shall we , 970,000 @$55.00 = $53,350,000.00 Not too shabby for a busted game. If the 1.4 patch fixes a lot of the problems it just might not be that bad. Watching CG's vids, it looks to me like it is still reasonably playable. The thing that puzzles me the most,(after receiving a list of the credits & names ) There was a ton of QA and QC people as well gobs of testers involved. What in world were these people doing ??? Having been the boss of R&D and QC divisons in the past, I can tell you now if they had passed on a product with this many problems, all of them would have be out the door long before project completion. I just don't understand , with this much redundant testing, QA & QC , how it could of happened.??? Why was there not massive online multiplayer testing ?? Log-on, server load,match making etc
Buck
Thunder4








