
Originally Posted by
Chachi McSwaqq
If it's a mechanic and not a glitch, that is even worse. I don't care whether it's easy or hard to break it up, you NEVER give an option for a team to keep someone on the ground for the entire game. Stunning is only different from killing because it's temporary, so there should NEVER be a permanent stun that requires respawning or useful teammates to escape. They should not regain the ability to stun before you regain the ability to kill. That is laughably bad. ACR fixed it so that you needed abilities to keep them down and hence it was not permanent, also took much more teamwork and ability coordination.