
Originally Posted by
B3ANTOWN B3A5T
I outgun rifleman all the time with the P90. The assault rifles are great, but hardly impossible to beat with an SMG.
OTR scanner is amazing. I couldn't do without it. If you only get occasional Intel assists than you aren't scanning the battlefield enough. I get them all day long.
Saying stun mines are pretty good is the understatement of the year. They're one of, if not THE best piece of equipment in the game. You don't have to babysit them at all. I've run from half way across the map back to my mines with plenty of time for the hack. If you don't want to backtrack and have a squadmate in the area, just have them do the hacking.
You also forgot to mention EMP grenades, which can be a huge asset in a game focused on Intel. Since rifleman have frags and engineers have sensors, its logical a scout should carry EMPs. I destroy turrets and sensors all the time,and even prevent data hacks. I realize the rifleman can do this with frags, but you get 2 EMPs and they work through walls. I use them all the time to feel out enemy locations via hitmarkers.
It sounds like a big part of your arguement for the strength of the rifleman is the fact that the he can carry an UB nade launcher with basically unlimited ammo, which is what I think is the most broken part of the class. Let's face it this game would be better without the tubes.
I do however like to have rifleman on my team because I tend to burn up a lot of ammo with the P90.