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Thread: coj 1 models 2 coj 2 | Forums

  1. #1
    Junior Member
    Join Date
    Jul 2012
    Posts
    13

    Post coj 1 models 2 coj 2

    hi friends,

    i just wont to know how can fix this problem,

    i import one building of coj one to chrome editor but this objects have a problem

    we can see this but cant touch ..and bullet on this not effect, i think mybie have not a good "def" !


    some pic of this

    1

    2

    this is files ,

    Bl-Home


    any one can help plz tell me
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  2. #2
    Senior Member cr1m3's Avatar
    Join Date
    Oct 2009
    Posts
    710
    Hi,
    first, exporting coj1 models into coj 2 is not allowed by techland.

    And for the collisions, your mesh have no LOD mesh(level of detail).
    You should duplicate your mesh in maya and give the collisionhull_0 name to the duplicated one then link the collisionhull to the main mesh then export.


    Read this again.
    http://www.cojmodding.com/tuts/COJMo...s_Tutorial.zip

    And For the EULA violation,
    Look what Seir said, he's a Techland designer:


    http://forums.ubi.com/showthread.php...and-steam-loco

    http://forums.ubi.com/showthread.php...ls-on-Chrome-4

    There's Zancara's site with some of it's models:


    http://www.zancara.dk/index.php
    Last edited by cr1m3; 07-15-2012 at 10:22 PM.
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