Guys thanks for all of the input. My co-host and possible guest hosts are busy playing games so I'll get to it soon.
Doubtful, that would require a whole lot of coding to even be possible, and it might wreck some of the systems already in place.
Originally Posted by MrKnox122
I would suggest they take Smoke Bomb back to as it was with the release of ACR's MP (except with the new cooldown), and work more on stabilizing their netcode so that people have better connections when they do eventually play. Because, as we've made known on the forums, we can do all the right steps and not see any benefit to it.
This would reduce the need for patches that reduce ability activation times, which often affect the multiplayer experience for others through things happening that wouldn't realistically have happened before.
Last edited by Serrachio; 07-16-2012 at 03:42 AM.
Assassin's Creed Wiki: Slate Vesper
Guys thanks for the input.
Thanks to WHU HoneyBadger, possibly a semi-regular co-host, and our guests ThePr0paganda and cdshefke17 for a fun late night podcast recording session. Really cool times and I'll edit it as fast as I can.
Thanks to all of you who wrote questions / discussion starters.
when will the podcast occur/be posted...?
These questions are for any of the hosts.
What is your favorite ACR Clan? (Old, New)
What is your favorite ACB Clan?
Do you think it will be possible to lock someone who is using the invisibilty, camo ability?
What is your favorite ability? (Citizen you do not need to answer this because I am 99.9% yours is the gun )
Id like to know if anythings been done to improve stealth and seriously discourage all useless running around?
Will there be videos about the Templars or something like that as was done in ACR?
My favorite ability is not the gun. Was, not now. What's yours, smoke bomb?
Originally Posted by TRProdigy1
These questions are based on loomer979's multiplayer interview with Damien Kieken. link here==> http://www.youtube.com/watch?v=4L6YP...&feature=g-u-u
With wolfpack mode, Damien Kieken states that upon completion of the 25 sequences in wolfpack a new character skin/costume is unlocked. Here is the question.
there is only one special character to unlock...? or will there be multiple versions of Wolf pack thereby yielding in several unlockable characters as in the Boston Harbor map gives you a different set of targets and a different unlockable character from Northwest Passage?