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Thread: [Event] Live Developer Chat - Question Thread | Forums

  1. #1
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    [Event] Live Developer Chat - Question Thread

    7/5 @ 7pm PDT / 10 pm EDT

    Join us on our official Ghost Recon Online twitch.tv page for a conversation with Senior Game Designer Jesse Knapp.


    Post your Questions Below!

    We will be selecting questions that come from this thread or our official FB post, to be answered by Jesse during our dev-chat!
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  2. #2
    GRO Community Leader Freelancer852's Avatar
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    What kind of player-facing changes will be see when Open Beta comes out?

    Will we be seeing any new maps soon?

    How is XP calculated? What does the game take into account and why do balanced matches usually provide more XP than steamrolling?
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  3. #3
    GRO Community Leader cra2yazn's Avatar
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    When can we hope to see more character customization options?

    Will players who got all 3 classes to level 30 get anything? (joke question) XD
    Last edited by cra2yazn; 07-05-2012 at 02:23 AM.
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  4. #4
    Member elfdeedlit's Avatar
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    My questions would be:

    - Any new maps going to be developed, or in development? With only 4 maps atm it kinda boring.
    - Is there already, or will there be a system being placed to improve matchmaking? People being put into brackets of lvl 1 - 10, 11 - 20 and 21 - 30 or something and with a fireteam the highest level will count for the bracket the whole team will be put in?
    - The problem with duel core CPU's, is there any progress regarding fixing it? It seems the problem with barely being able to play the game on everything on low (even with high end graphic cards and a recommended duel core CPU). If there is, howlong will it take before we see improvements regarding this problem?
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  5. #5
    Member elfdeedlit's Avatar
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    Clans questions:

    - Will there be a system that will allow tags in front of our names? 3 or 4 letters?
    - In europe i see atm 3 clans running around, FcT, CU and WN. It is nice to see these but will there also be a system implemented in the future that private matches can be run for competative gameplay?
    - If competative gameplay is going to be implemented, what can we expect from the servers. There going to be 4v4 fights, because the fireteams are limited to this number or is it actually possible to have 8v8 fights.

    Other questions:
    - Gamemodes, are there going to be more? Like Team Deathmatch or Capture the Flag or Last Man standing?
    - The voice communication ingame is nicely done, till there be more options regarding this? like micboost? (i noticed you can adjust your teammates volumes, not your own).
    - When will the open beta be expected? not asking for an exact time and date, just an estimation. If there is no estimation on time, what do you want to do or fix before going to open beta? Then we atleast got an idea where the priorities are atm.
    Last edited by elfdeedlit; 07-05-2012 at 12:33 AM.
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  6. #6
    -Will some of the UI options be toggle-able, such as the arrows around your aimdownsight zoom crosshair/scope? Will the text for critical be toggle-able on/off?
    -Will leveling ever get faster? It seems slow because joining games takes forever!
    -When is Open Beta/release?

    -Will there be customizable graphics?(custom, each individual option minus a few like depth of field for balance of course) ?????
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  7. #7
    GRO Community Leader JDCAce's Avatar
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    Will bullet penetration be added to other maps besides Shearwater 51? When can we expect to see that?
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  8. #8
    Will you add cheaper headgear and be able to customize the camo on them?
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  9. #9
    Member skywarp00's Avatar
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    will there be more headgear items avail? similar to the 45+ in ghost recon future soldier?

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  10. #10
    Can we get some sort of indicator when we get into a piece of cover that can be shot through? This goes hand in hand with Jace's question.
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