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Thread: Petition to Ubisoft and Limbic | Forums

  1. #31
    Junior Member
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    Improvements

    Hi,

    I'm late again to vote or suggest but I have to say that this is great work from devs to listen us and great suggestions from fans to improve the game. Almost everything was there on the list that I could have hoped for. Few petitions more from me. For us old and hc homm players max monster strenght could be easily doubled, threat level indicator would be nice to be able to turn off and most important viewing of allied battles, it will make end game in mplayer much more interesting. I understand that extra factions, rmg and sim turns are included in addons but please, meanwhile make it possible to view your heroes, towns and coming thievesquild etc. on other players turns. Stearing a sandglass for 20 min. when others are playing makes multiplayer totally unplayable.

    Thank you!
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  2. #32
    So, when can we expect for voting to start?
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  3. #33
    Quote Originally Posted by Pavijan357 View Post
    So, when can we expect for voting to start?
    Maybe, just maybe, we will run the vote on Monday. In other words, as soon as we will be ready technically.
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  4. #34
    Ok. Thanks.
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  5. #35
    Make RMG MAP
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  6. #36
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    Suggestion: Pre-Order and Collector Bônus as DLC too

    It's simple:

    Allow to users get the pre-order and collector bonus as DLC too. Some ones want buy it.

    Yes, i know: the pre-order are a bônus to who help to the game be finish. But for the ones who cannot buy the pre-order, paying a DLC to get the same thing are fair.

    The same to the collector! Some people buy the game without this bônus and now wants (the pre-order ones can have this problem too).

    Thanks
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  7. #37

    The Vote Started.

    We are glad to announce that voting is ready. Please, follow this link and vote for your favourite paragraphs. Yeah, there's many of them, but the game itself is versatile and diverse!
    Last edited by Sandro400; 08-04-2012 at 04:17 PM.
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  8. #38
    Member stargate55555's Avatar
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    Adding trophies to older games that don't have it is always a great idea imo since it will revitalize the sales of the game I believe.
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  9. #39
    just fix the bugs and stop tweaking the balance.
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  10. #40
    Member ChrisD.1's Avatar
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    Quote Originally Posted by direction270 View Post
    just fix the bugs and stop tweaking the balance.
    i agree. i'm going through the survey now and i find it a terrible idea. most things don't matter if they don't fix the game first. we should have given them a solid list of bugs.

    DYNASTY WEAPONS
    -Dynasty weapon Arachne ability "spider web" lasts for 0 turns. ti actually works but lasts till the end of the combat. change the tooltip or something.
    -Dynasty weapon Heartrending song ability "Sephiel's Voice" heals only for 10(!!!) it should me 315/360/415(+level)
    -Dynasty weapon Will of Urgash ability "Burning Fire" does not work. the damage from fire spells and abilities can be healed although it shouldn't.

    GAMEPLAY
    -Lich speacial passive ability Dark Embrace does not work (the afflicted creature gets the "dark embrace" sign but the dark magic spells do not do any extra damage)
    -Archlich Special does not heal target friendly stack if the enemy stack dies (and sometimes even if it does not).
    -Blazing Glories Special ability loses troops, although in the description it says they should return after battle.
    -Meditation spell restores much more mana (up to 50%) than it is supposed to. (Description says 15%.)
    -Fire elemental ability "cremation" does not work! (noted since beta...)
    -Altar of eternal servitude now does not work properly.(keeps troops for one day) [fixed?]
    -Altar of ressurection in Haven does not work properly. (keeps troops for one day) [fixed?]
    -Spells from scrolls and aritfacts stay within the spell book forever!
    -Dark spell Despair increases morale instead of decreasing it.
    -The crubicle of chaos does not work as described,it works like normal market.
    -Putrid Lamasus' Aura of Putrescence effect is not shown among the abilities in the Putrid Lamasus' properties chart, although its name is mentioned in the Contagion effect . It is shown, however, with fully description, as an effect applied on the affected creatures.
    -Lightning Bolt spell animation (the lightning) is not shown if the target stack is completely killed as a result of the spell

    CAMPAIGN
    -Necro campaign custom might hero cannot use necromancy 2
    -Inferno campaign magic secondary hero Xana's heroic strike never shows animation.
    -Inferno campaign magic secondary hero Xana does not have a specialisation
    -Inferno campaign might secondary hero Sarah does not have a specialisation
    -Sanctuary campaign magic secondary hero Katashi's heroic strike never shows animation.
    -Sanctuary campaign might secondary hero Chango's tears lvl 1 ability does not show in the spellbook in combat.
    -Stronghold campaign magic secondary hero Airini's heroic strike shows might animation not magic animation and deals might damage.
    -Stronghold campaign magic secondary hero Airini's first class Tears ability appears on her spellbook on adventure map, but when in battle she cannot use it because it is nowehere to be found.
    -Spells from scrolls and aritfacts stay within the spell book forever!
    Last edited by ChrisD.1; 08-05-2012 at 03:28 PM.


    implement the new content into the game
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