I don't know if this is over already, but I found the questions or demands of people for Heroes just rediculus and kind of narrow. Its like Overpower this or absolutly kill this off. Not all questions/demands, but it really justr struck me as 10year olds asking for this and that and suggesting things off the top of their heads to fix issues. Heroes is a empty game filled with quick match items and way of, some how, making it a even emptier game. There is a list to be made on many many .. i guess we could call them improvements if Ubisoft actualy believes this game is done right, but there would be no point to it after seeing the current list of demands ppl want changed... and really its taken FAR FAR FAR FAR FAR FAR too long to get what needed fixed and changed since the release of the game; its been a full year right?, and the game is where it should have been at release(gameplay aside). This heroes is smooth playing and looks and sounds great, Maybe in 6 years after 2-3 expansion we will have a heroes game that can actualy compare to what the past ones have been.
Um, Master_Vexov, the list of suggestions for voting does NOT include the most major (or actually, almost all) bugs, they will also be sent to UBI and thus are not listed to be voted for! Please read the whole thread. The submissions of bugs/suggestions is over, but voting is not! The voting started on August 4th, and you can still vote.
EDIT: Just a reminder, you can vote until end of August 19th here:
Last edited by NakiBest; 08-16-2012 at 07:15 PM.
Yay..., there are some points that are crazier then anything I ever heard..., and there is no possibility to say "leave it so, it's good now"...
There are some good points, but a lot of it is "trash"...., sorry to say that...
I hope Ubi and Limbic won't do anything, 'cause when they make these crazy changes the game will be a piece of sh*t...
Edit: I read a bit more... => => => OOOOMMMMGGGG
The petition is a good idea, but there must be some button to tell, thath this is good now, don't change it, for the first page for example, 'cause it can be chaotic
Last edited by Purode; 08-17-2012 at 02:08 PM.
I believe for the first page of the voting process (set of steps) you have the option to click NONE of the choices.
The vote is succesfully closed. Now we will work on vote's results. We will inform you when the petition will be send to Devs!
Thank for your support!
I personally like to play magic hero but the game is over powered for might heros I have played this game since beta i think the recent patches has made the game really might oriented in game most of the creatures are might based except for necro and sant which have one additional magic unit The game is really unbalanced for magic heros Let me give you an example of haven
they have 2 magic units sister/vestal and the glory unit
Look at sister new changes
Health reduced to 17 (from 19)
• Might Defense reduced to 1 (from 3) : most units are might based coupled with that reduced might defence without even heal and pacification which doesnot work most of the times sister are basically become soft target for all might units considering they are meele they die pretty soon
Pacification ability now replaced the Heal ability fine it doesnot work always
• Vestal same problem
to top it all no pacification it is like we need to make a choice wheather we need sister or vestal
coming down to griffin/imp griffn it is really overpowered it ha become a tank with good attack
Magic Defense increased to 14 (from 10)
Magic Defense increased to 16 (from 10)
Health 80 and 90
And the glory all stasts pulled down except for health 5 increased which is not great luck 7 to 9
now they just have one ranged unit whose health and defence is pulled down just think about the enemy will be done with him if meele get near him
I think haven did not need rebalancing the old values where good they already have poor attack overall.
if you are playing magic hero you just get only 2 good hits one is through glory and other is through sister vestal(in my opinion of refitting heal is pretty bad the old sister vestal was really good)
Now a days when I play there is few battle where I go on with no losses
All the old stats except for attack for haven was good I hope you revert it to them
I will post pretty soon the cons of other factions as well.
I have one last request it there is ability availabe for non upgraded unit please dont remove them for upgraded unit we dont want to be deciding b/w should I upgrade or not
Let me give u an example of haven the sister as pacification abilt and vestal heal so I am like ok if i get vestal I will have heal but no pacification I think upgrade units should always have wat the basic units have + more not any thing removed from them
if you dont want the sisters to have heal then give them pacification only but dont remove this ability for vestal.
Another example would coral pristess and pearl priestess one has eyes of medusa other has waves of renewal give both of them to core unit previously it was like this but I dont Understand why It was messed up and I think the magical units needs a small boost as the number of which is less compared to might units and you cant always play magic ubits for all factions.
the game is unbalanced really badly for example you took out heal from sister in my opinion a better way to deal with it was provide a scaled down version for non upgraded units like instead of 5 heal may be 3 and let the heal stay sister have become really weak.
in the German MMH6 forum there it a huge list with things that could be improved. Please notice that thread (maybe with google translator)
Originally Posted by TyRoonEr
since the WHOLE PLANET is speaking in englisn in these forums, the germans should join this forum and learn some english. i don't have to translate anything.
implement the new content into the game
hey chris, you're on fire today, what happened? bought the dlc? now disappointed? (j/k)
about that german bug list Tyrooner, if you want it to be noticed, why not google translate yourself or something and post it here!?