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Thread: *Developers* Idea for a new level! | Forums

  1. #1
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    *Developers* Idea for a new level!

    Greetings all. I have had a new idea for a map, possible vehicles and many other ideas!

    Starting off, the basic idea for the new level, the level takes place on an abandoned hotel/ resort. You can go inside of this hotel ( lets just call it) but only until the fifth floor with about 4-6 rooms on each side ( good spot for snipers). Out side theirs the ocean which brings up the idea of a small boat. This boat has a mounted machine gun on it and has inflated balloon things on the outside ( I forget what there called). Obviously the downfalls is that they can be taken out in the water which introduces swimming but, also a personal scuba jet for if it gets taken out like this. http://www.sinclairzx.com/i/past/sea-doo.jpg

    To get back to shore and back in the fight. There is also the walk way to get into the hotel with flower boxes made of concrete on the outside of it to hide behind. On the beach there will be 3 destroyed hummers ( army style ) to hide behind. but as you get further up you get to the bungalows. They are tropical so, made of wood and festive and there will be 4 and 2 of which are destroyed. The one destroyed one will have a hummer right side up but half crashed in and the gun on the top of it is stil usable ( this will be the middle one so its not one sided) and once these vehicles are destroyed that's it *NO MORE VEHICLES* so use them wisely Now, the other destroyed bungalow will be the nearest to the beach ( all bungalows are accessible to enter) this bungalow has a fallen tree inside of it and the door is locked so the only way in is where the tree fell but, you can clime the tree to get on top of the bungalow! There will also be a thick bush behind the bungalows with 7 trees and the sixth ****hest tree can be climbed by a rope that is hanging down beside it. the others can not be ( there is also big boulders/ rocks you can hide behind+ fallen trees. Up from the bungalows there is a restaurant ( surprisingly intact lol). There is concrete tables and benches with no round under so the whole thing touches the ground ( no one shoot under it is all). There is a stack of boxes you can climb up for snipers BUT then your susceptible to the snipers from the hotel :/ A little ****her from the hotel there is a round entrance with 2 windows you can shoot from and 3 flower beds that have concrete first one is left side, then right and then left. There is also a sewer you can enter about 20 steps by the tree from the rope there is 2 ways inside the sewer but they both lead to a ladder on the outside behind the restaurant. The only way i can think of sharing is by posting pictures so I will be going to make some ( on Minecraft) pictures will posted when they are done. Thank you for reading developers and other fellow Ghost Recon Online readers! Pics will be posted hwn done.

  2. #2

  3. #3
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    If you click on the last one you can go trhough them all and more of them! ( click on the last link then click on the picture in the link to view all. All my ideas are in there but i dont know what to do with the water...any suggestions? Thank you for reading and viewing!

  4. #4
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    Hey grigglez
    First off i would like to say nice map, have you ever thought about making your own with like SDK, UDK, or GTK?
    second i want you to know i dont mean any of this negatively

    Pros:
    Same style as most GRO maps
    Unique
    The transitions (forest, village, hotel, beach, etc..)
    Different levels of the map (sewers)

    Cons:
    Anything taller then 2 stories is hard for the other team to take
    Swimming isn't part of the game (making the map too different, and would need a lot of code to be done)
    Climbing isn't part of the game (making the map too different, and would need a lot of code to be done)
    Mounted guns would be very over powered given to the right team and again would require more coding

    Thoughts:
    I fell as tho if the took the map and made it into an L it would add a little more balance to the map. The hotel is just going to have a really big advantage for the team that gets it.
    Beach and forest/village should connect sooner, probably when the concrete starts.
    Make the back end of the beach (hotel side) a parking lot and extend the beach out ****her.
    I don't know why you have the island way to the right o.0?
    Might want to move the restaurants around so they aren't all lined up so defensively, and this is where i think making it an L would really help the balance.
    Add more bungalows on the left 2-3 ish ?
    Forest part have some downed trees
    Add the capture points so its easier to visualizes

    Like i said i just want to help i don't mean to hurt your feelings, because its a good map, could be better with some tweaks. xP

    Im a level designer is why i suggested some of the things i did xP

    Good luck bro

  5. #5
    Member elfdeedlit's Avatar
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    i read Resort. That means BABES. i am in! always in for saving them.

  6. #6
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    Thank you for the advice bloody!

    I am always willing to take no advise into mind, i will probably do a revamp of this map and get back to you later ( I like making stuff). Although, I am going to play some ghost recon first I haven't played today yet because i just got on. I will make those adjustments later, Thank you again!

  7. #7
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    Hello everyone, I have a *NEW* revamped area at the knowledge of Bloodyyoung, this is the new look to the old level please enjoy and give feedback! Again PLEASE click on the image to view as a slide show!!!


  8. #8
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  9. #9
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  10. #10
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    For some reason my links are not working :/

    http://imageshack.us/photo/my-images...702131317.png/

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