View Poll Results: Friendly Fire

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  • YES

    29 56.86%
  • NO

    22 43.14%
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Thread: Friendly Fire [YES] or [NO] | Forums

  1. #11
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    Quote Originally Posted by timma827 View Post
    also maybe keep the ff but nerf it in a way that directly targeting a teammate wont let you fire on them? like a trigger lock sort of thing.
    Not a bad idea, but then people don't think about were they are running.

    What also might help is (reduced) reflective damage. This causes an actual punishment when shooting at teammates.
    Accidental team damage will be a problem though.

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  2. #12
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    Friendly fire is not a bad idea itself.
    But of course there should be penalties like losing a certain amount of exp/rp for killing teammates. And votekick system for abusers.

    For now, I'd say, it's good as it is.
    - Sabotage
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  3. #13
    put a function in which too many killings teammates causes kick out of the room.

    would be the best function.
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  4. #14
    Member elfdeedlit's Avatar
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    Quote Originally Posted by Esoker View Post
    put a function in which too many killings teammates causes kick out of the room.

    would be the best function.
    I guess some wont even get trough the warmup round hahahah
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  5. #15
    ahahahhahaha yeah xD
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  6. #16
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    Quote Originally Posted by Esoker View Post
    put a function in which too many killings teammates causes kick out of the room.

    would be the best function.
    And "too many" is how many exactly?
    - Sabotage
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  7. #17

    Yes, of course

    A big yes. Friendly fire is a key element to develop good team skills. The option to enable it is essential to GR. Much like the peek from original GR, wich isn't here... Peeking from a distance was an art and in this game it isn't possible... yet?
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  8. #18
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    Frienly Fire is not a bad idea.... and why

    Hi!
    Well, when i played with AA 2.xx (Americans Army) some player killed member of your team, only for the love of it.
    I think this problem is not simlpe, but necessary to resolve it. I dont begrud this task from developers

    and YES its necessary

    regards, lipgyo
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  9. #19
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    I think this game aims to be somewhat more tactical than usual fps's, so in my opinion friendly fire is a must.

    Also, there should be a way to avoid teamkillers, maybe loosing RP for TK, getting temprarily banned if they kill too much mates...
    Last edited by Imnpsnm; 07-11-2012 at 07:40 AM.
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  10. #20
    Minus 25 RP would be a good start I think. With an average of 150-250 RP per match it's between 10 and 16% percent of the total RP you will lose per teamkill.

    ingame: meric | my signature is annoying. deal with it
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