Check out Klaue_'s and my hints 'n tips thread (for GRO):
AND DON'T FORGET TO ADD YOUR OWN!
Add me as friend and let me know when you want to play.
In-game name GRO: BigGhostDaddy
Steam: Big_Ghost_Daddy (current name: GhostFromBE)
Nintendo 3DS friend code: 0688 - 5359 - 0089 (name: 3DS-virus)
Friendly fire is not a bad idea itself.
But of course there should be penalties like losing a certain amount of exp/rp for killing teammates. And votekick system for abusers.
For now, I'd say, it's good as it is.
put a function in which too many killings teammates causes kick out of the room.
would be the best function.
A big yes. Friendly fire is a key element to develop good team skills. The option to enable it is essential to GR. Much like the peek from original GR, wich isn't here... Peeking from a distance was an art and in this game it isn't possible... yet?
Well, when i played with AA 2.xx (Americans Army) some player killed member of your team, only for the love of it.
I think this problem is not simlpe, but necessary to resolve it. I dont begrud this task from developers
and YES its necessary
I think this game aims to be somewhat more tactical than usual fps's, so in my opinion friendly fire is a must.
Also, there should be a way to avoid teamkillers, maybe loosing RP for TK, getting temprarily banned if they kill too much mates...
Last edited by Imnpsnm; 07-11-2012 at 07:40 AM.
Minus 25 RP would be a good start I think. With an average of 150-250 RP per match it's between 10 and 16% percent of the total RP you will lose per teamkill.
ingame: meric | my signature is annoying. deal with it