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Thread: Bugs Report - Audio / Menus | Forums

  1. #11
    Junior Member
    Join Date
    Mar 2012
    Posts
    1
    The audio is really choppy, with short 'silences' where it cuts out. The mouse acceleration is truly awful, haven't seen this level of bad since the Dead Space ports everything feels really floaty and uncontrollable.

    These might seem like minor issues compared to the crippling errors other people are getting, but they make the game unplayable all the same.


    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030)
    Language: English (Regional Setting: English)
    System Manufacturer: System manufacturer
    System Model: System Product Name
    BIOS: BIOS Date: 04/13/09 11:02:01 Ver: 08.00.14
    Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.6GHz
    Memory: 8192MB RAM
    Available OS Memory: 8192MB RAM
    Page File: 3301MB used, 13078MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7601.17514 32bit Unicode
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  2. #12
    Junior Member
    Join Date
    Jun 2011
    Posts
    5

    Just make the patch, please?

    - Audio sometimes stutters and repeats.

    My specs:
    - ATI Radeon HD5700 series
    - Intel Core i3 CPU (OC) 3.69GHz
    - 4Gb RAM
    - Windows 7 64bit SP1
    Last edited by Jounitsio; 06-28-2012 at 01:39 PM.
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  3. #13
    Member marc_cro's Avatar
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    Oct 2011
    Location
    Zagreb, Croatia
    Posts
    282
    yep, big audio stuttering, audio is really off in this game
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  4. #14
    Junior Member
    Join Date
    Mar 2012
    Posts
    19
    Just came off from my first session playing campaign with a friend and came across an audio issue.

    I usually use my onboard audio for gaming but also have a dedicated sound card (see specs for details).

    The issue I came across is that at certain points the game audio would change which output it was using so sometimes the audio is coming from the onboard and then usually at cut scenes the audio would switch output to my dedicated audio card.
    This is with my default audio set to onboard in Windows.

    Other than that no audio lag detected so far.

    Here are the ingame settings I was playing with:


    I am using v1.1.12 of the STEAM game client.

    My system specs:

    Windows 7 64bit
    ASUS P8Z68 V Pro / GEN3 (using onboard audio for gaming)
    M Audio Delta 1010 PCI Audio card (dedicated card for DAW work)
    8GB DDR3 1600 RAM
    Core i5 2500k @ 4.2Ghz
    MSI GTX 580 Twin Frozr II 1.5GB Vram
    Corsair 750w PSU

    MY DXDIAG LINK
    Last edited by Hex73uk; 06-28-2012 at 09:55 PM.
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  5. #15
    Member Zom_Head's Avatar
    Join Date
    Jun 2012
    Location
    Germany
    Posts
    60
    Does anyone get full sound when in the firing range?

    I can not hear footsteps.

    i7 980 3.4Ghz
    EVGA X50 SLI3 Board
    Gainward GTX 570 GLH
    Creative SB Recon3D Professional
    12GB Munshkin 1600 DDR3
    Windows 7 64 Ultimate
    2x2TB Seagate 7,200rpm HDD
    Coolermaster Trooper Full Tower Case
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  6. #16
    Junior Member
    Join Date
    Apr 2012
    Posts
    9
    Where to begin....

    - low-res text in menu's (1920x1080)
    - double "press a key" screen -> proof of a crappy port with alllll doooo respect
    - no ingame settings changes
    - audio issues, and yeah I have the latest drivers

    The game has great potential, but at this moment it sucks @&^#.
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  7. #17
    Ghosts,

    We can't answer to each of you through the forums for the moment. But be sure that we read every single comment and are working on quick fix to solve the reported issues.

    The best way to keep posted about the status of bugs resolution is to have a look at the first post of the thread.
    Contact me | Twitter:@aemond
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  8. #18
    on Deploy screen , it d be nice to click with mouse where to spawn - player or base, now its just arrow keys

    click - double click to spawn
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  9. #19
    scoreboard ` , works nicer if same key closes scoreboard

    toggle key `

    now its ` then esc
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  10. #20
    When you click previous in the editing characters menu, the game crashes with a C++ error.
    To my understanding this doesn't happen every time.
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