I have 4 gb of system ram and a Geforce GTX 460 1gb video card. Should it be running like a flip-book at 1680x1050 resolution? I didn't know this game was such a graphics pusher.
I have 4 gb of system ram and a Geforce GTX 460 1gb video card. Should it be running like a flip-book at 1680x1050 resolution? I didn't know this game was such a graphics pusher.
that is still only 7 minutes... we all know the game runs fine for 10-15 minutes then the frame rate drops to nuthin...not to mention were talkign mainly about SP as firefights at 20fps or lower aint the easiest things to do.
also soulassssns no.. i have a gtx 460 1gb q9550 quad core and 4 gigs of ram and eevry other game on gods green earth works fine.. nto to mention u can play the game on the lowest res and the lowest settings and it wont make a difference. People with gtx 680's for god sakes have thsi problem... they shouldnt lag in a million years...
Last edited by Jake877x; 07-01-2012 at 06:53 PM.
so i install update 1.1 - 1.2,game is frieze has become much,maby update 1.3 fix it
Have Ubisoft actually acknowledged this performance problem, because as far as I am aware they only admit that some old laptop cards have issues, the 460 and the 680 are not old laptop cards, wait, basically every card is potentially affected by poor performance...
Will this get fixed/improved?
there is a big issue with the frame rate, i know that my laptop is no the best but i can play all my other games like mass effect 3, battlefield 3, spec ops the line, max payne 3 etc, without any trouble, no matter in what quality i put the game or in what resolution only get 10 to 15 fps ( i put in different settings and different resolutions and is always the same) so please fix the fps problem i know i can run this game in meddium- low graphics the only thing i desire is to play ths game well.
the second problem is the resolution, no matter what resoluion i put i always have 4 black bars in all the screen ( top,under, rigth, left) so please ubisoft fix this problems i like the game i wait so long to put my hands on it
PD: the frame rate issue is only in the campaign, in guerrila mode for example i get 27 to 38 frame rate in medium grapichs so thats is strange
sorry for my english
DXDIAG
------------------
System Information
------------------
Time of this report: 7/1/2012, 17:37:38
Machine name: SEBASTIAN-HP
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv7 Notebook PC
BIOS: Default System BIOS
Processor: AMD Phenom(tm) II N850 Triple-Core Processor (3 CPUs), ~2.2GHz
Memory: 4096MB RAM
Available OS Memory: 3834MB RAM
Page File: 2049MB used, 5618MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: ATI Mobility Radeon HD 5000 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x68E0)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_68E0&SUBSYS_1443103C&REV_00
Display Memory: 2165 MB
Dedicated Memory: 512 MB
Shared Memory: 1661 MB
Current Mode: 1600 x 900 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: LGD027A
Native Mode: 1600 x 900(p) (60.080Hz)
Output Type: Internal
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,at icfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64 .dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a. cap,atitmm64.dll
Driver File Version: 8.17.0010.1124 (English)
Driver Version: 8.961.0.0
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 4/5/2012 21:20:04, 1067520 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-2BA0-11CF-E877-4934BEC2C535}
Vendor ID: 0x1002
Device ID: 0x68E0
SubSys ID: 0x1443103C
Revision ID: 0x0000
Driver Strong Name: oem22.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_ManhattanP: 8.961.0.0ci\ven_1002&dev_68e0
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
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{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
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{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
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D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Last edited by Wol7; 07-01-2012 at 11:05 PM.
Steam gave me my money back (in-store credit) so goodbye GRFS atleast until they fix it. I think I will get Spec Ops the Line instead.
Ubi please add proper support for 16:10 resolutions
1680*1050 is my optimized resolution, but on this resolution, graphic looks blurry and unsharp, nothing like "optimized ".
Besides, even run at 40+ fps, the game still seems to be laggy, not smooth. I don't know why, just get this feeliing.
I have an problem with the black bar issue and no matter what resolution i have set(currently using 1920x1080) , it is still remain the same.Please fix this problem because I wanna play it on full screen so batotally without that black bar.
My graphic card is ASUS HD7870-DC2-2GD5 AMD RADEON HD 7870 256bit 2GB DDR5 (PCIE 3.0)
My processor is AMD FX-Series FX-6100 6 Core / 6 Threads / 3.30Ghz / Turbo 3.90Ghz / 8MB L3 cache AM3+.
And with 8gb ram.