I'm a great fan of all the Splinter Cell Games and I love the Splinter Cell's games and books. I started playing the year the original Splinter Cell was released and I loved it. I like very much all the Splinter Cell except Conviction, which I consider a great game but not as good as the previous games. There are lots of reasons because of which I prefer the Splinter Cell's Games before conviction, but one of the most important is that in Conviction there are only Checkpoints and you can't save. I hate this! In Conviction I'm forced to restart the game from the Checkpoint if I die. In the other Splinter Cells I can save multiple times and restart the game from the save I want: in this way I'm able to do everything I want into the game, even trying some cool stuff without "being scared" of having to restart from the Checkpoint if I die or do something wrong, which sometimes could mean I should play even 5 minutes before reaching the spot I died before, and maybe it isn't so easy to reach the spot, becoming very frustrating. The Save Feature, moreover, would allow to replay every part of a mission without playing the whole level before reaching the part you want to play again.
ATTENTION DEVS! Please, in Splinter Cell Blacklist add the Old Splinter Cell's Save Feature ( like the one used in Chaos Theory) and make the Checkpoints be just some "Auto Save" spots!
I think the PC version cannot not have the Old Splinter Cell's Save Feature. If it can't be implemented on console for any reasons, it surely can be implemented on PC, so implement it!
I'm sure there are other people that would like this feature to be implement!
Do you want this feature back, guys?



Reply With Quote



