Steering lag setting issue
If you don't want details, here's the short version: I need to set the steering response to immediate so that when i turn my wheel fast, it responds instantly.
The second problem is, as i am driving slowly when i rotate my wheel 90 degrees, so does tanner, but as the speed gets high, sensitivity gets low, and at the end, i need to turn my wheel whole to the end just to turn a little.
If you know any config files -which i couldn't find- please tell me. Thank you very much.
For those who needs details on the first problem, here it is.
Normally the steering system in the game is designed to be used digitally, which means there are two inputs: "1" or "0". And a realistic simulation of steering wheel is to make a realistic blend between these two, no humanbeing can turn a wheel 450 degrees instantly. So it turns the wheel in about 1.5-2 seconds to match a humans turning speed. This system also works with analog controllers because it's not hard to turn them to the end. But when it comes to wheels, it gets problematic because it usually underestimates my turning ability and ignores how fast i turn my wheel. For example when i turn it 90 degrees in 0.5 seconds, Tanner ignores it and gets the 90 degrees input and applies it in 0.7 seconds (0.2 seconds lag) , which can be fatal when driving fast. I think there must be a setting for this, i hope it's not in the codes but in a seperate configuration file.
Thank you very much for reading.
No reply to this?
This is exactly what I signed up here for. Just got the game, updated to the patch to get my G25 working, and find that it was even better with a keyboard.
Where is the option for no speed-sensitive steering with no lag etc. Unless the wheel in the game is locked to your steering wheel, it's unplayable IMO