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Thread: confirmation kill sound in FC3???! | Forums

  1. #11
    Senior Member FALLEN CHAMP's Avatar
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    Just watching one of the older multiplayer videos that had no voice-over I turned up the sound which really sounded amazing, two things that really stood out were the Ricochets (sounds like bullets hitting pipes or metal containers) very loud, and also if you can find a video with the psyche gas in full effect again with no narration, those sounds and whispers are amazing - whoever worked on that side of the game has done a good job from the bits I heard on the Sub Pen map.

    One thing that could spoil the experience for me a little is the voice acting shouting "They have taken the Fish Market" will there be an option to turn off that guy at all and just have the battlefield experience ?
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  2. #12
    Yes fc2 has a visual x when you hit. But it is never accurate of an actual hit. There are three ways the game tries totell you that you have landed a successful hit. The x marker appears rather infrequently, you can go an entire 30 kill game and never see it. Even when seeing an x it doesn't intake a successful hit. Nextyou can hear the enemy player groaning/blood spilling for an apparent.hit but again this mechanism is broken. This broken hit.detection and broken mechanism for showing you have landed a hitis the main reason people accuse others of cheating in fc2 or.being a sponge, because the accuser is being lied to by the game. All this is readily apparent with the 50. Cal due its.1 shot kill but it happens to.all the guns.

    They need to fix the hit detection first and foremost but I wouldn't mind a small kill confirm sound.
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  3. #13
    Quote Originally Posted by MSV-Gearhead View Post
    I agree,

    Confirmation sounds for hit and kill are very satisfying and helps out a lot when the action is very chaotic with grenades flying over your head and team-mates screaming on VOIP.

    We'll have special confirmation sounds for both hit and kill in FC3 along with your visual pop-ups so that you can get that warm fuzzy feeling when shooting at people .

    Cheers
    awesome news Gearhead!!
    Thanks for the info!!
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  4. #14
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    Quote Originally Posted by MSV-Gearhead View Post
    I agree,

    Confirmation sounds for hit and kill are very satisfying and helps out a lot when the action is very chaotic with grenades flying over your head and team-mates screaming on VOIP.

    We'll have special confirmation sounds for both hit and kill in FC3 along with your visual pop-ups so that you can get that warm fuzzy feeling when shooting at people .

    Cheers
    Please, make sure the opposing team does not hear them. You know how annoying it is to play with a silenced weapon, killing someone and then your character starts shouting stuff and suddenly everyone knows where you are.
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  5. #15
    I am guessing It just has to be a sound effect (Like Killzone's).
    Not an in-game thing that would cause you to give away your position.
    If so than yes, i would have an issue with it.
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