Page 4 of 6 FirstFirst ... 23456 LastLast
Results 31 to 40 of 52

Thread: Matchmaking Feedback - Post your thoughts here | Forums

  1. #31
    As a sniper, I have one main complaint: When I am killed, after firing a shot which registers with a visible yellow X hit marker, if I am killed by a shot that was fired at almost the same time my shot was fired, my shot is cancelled. If you could find a way to make mid-air bullets NOT simply vanish upon death, it'd be appreciated.

  2. #32

    Angry Un fair gameplay

    I think it is very unfair that new joiners to GRO get a pistol in thier starter packs while I who joined much earlier had to buy a pistol and sometimes during matches all the high leveled ghosts are on the other team and we only have low leveled ghostsand also in the sniper class yellow hit markers register but the oponent does not actually die some times the players character get's stuck in one place

  3. #33
    Junior Member
    Join Date
    Mar 2012
    Posts
    2
    I feel like the matchmaking is extremely off balance.. The last dozen or so games I've played have been extremely one-sided, both for my team and the other team. There has never been a match that I can say was a very fair match. I'm not sure if it's just me or not, but it seems like players of the same level get put together and play against teams of either higher or lower levels as them.

  4. #34
    Quote Originally Posted by Clement_47 View Post
    I think it is very unfair that new joiners to GRO get a pistol in thier starter packs while I who joined much earlier had to buy a pistol and sometimes during matches all the high leveled ghosts are on the other team and we only have low leveled ghostsand also in the sniper class yellow hit markers register but the oponent does not actually die some times the players character get's stuck in one place
    let me see if I can help you with some of this.

    New players getting starter packs: We are in Beta and the whole time we have been helping to make suggestions, one of which was why when you start do you not get both main weapons and a sidearm pistol. These should have been in there from the beginning of course but one method was tried and now they are using the other method. As well part of bringing new players into a game is to offer perks/incentives so look at it as an advertising setup as well, this happens in almost every game around new player offers are always changing and it is part of the system.

    The mismatching is what this topic is about and currently when you see a 4 person fireteam of high level players it is because we have all been playing together since this started so of course you will see them grouped together a lot, but it is the mis-matching issue causing the wrong skilled players to get in together, as well as all the new beta invites. There are a lot more new players in this release then prior so you are going to see a dramatic level difference.

    Last sometimes you get a shot off and we do not die, possibly cause you did not get a good headshot, possibly due to lag issues, but most likely if you are referring to taking out a higher level player most have extra armor inserts (up to 4 based on armor level) and can sometimes take a few hits to actually kill. Sniping is not like CoD as one shot does not always instant kill.

    Hope I clarified something for you.

  5. #35
    I wish we could be able to change class in a match. Once my whole team was recon and there was nothing we could do about it.

  6. #36
    Senior Member Compassghost's Avatar
    Join Date
    Feb 2009
    Posts
    2,524




    9th person in a squad. Did not appear on either team, did not have name color.


  7. #37
    Quote Originally Posted by XxROCKEDxX View Post
    I wish we could be able to change class in a match. Once my whole team was recon and there was nothing we could do about it.
    you can choose your class while waiting to get into a new match, but changing in the middle of a match should not be allowed. Based on the live feed a couple weeks ago we should see a shift to evening out teams based on class if I understand correctly.

  8. #38
    Senior Member Creepermoss's Avatar
    Join Date
    Mar 2012
    Location
    The restroom
    Posts
    515
    I just hope this fixes some of the goofy hitreg stuff. Players shoot me while popping numbers from Heat, I hit one guy with my blitz, and he stood there, so I hit him 2x more, to no avail. He wasn't moving, I had him pinned in a corner, so IDK what's happening. I know it's beta and all, but when I shoot a level 5 recon three times, pointblank with an m1014 (160 potential damage, and at less than 10 feet, it drops most people instantly), and he skips off with more than half his life? Something is very wrong.

    These issues existed somewhat in phase 2, but are growing worse by the day in phase 3. Not to mention, the chat/voip is bugging out again. I switched from a 12Mb DSL service, to a 50 down/25 up FIOS hookup between phases, and the pings (to other players) I see are somehow worse.

  9. #39

    Exclamation Can't Login with new patch 0.7.1 - Facility Core error

    - (Facility:Core, ErrorCode:Unknown) = 0X80010001

    Now that I have updated to new patch I can not login.

  10. #40
    Junior Member
    Join Date
    Jun 2012
    Posts
    23
    im getting that i can not connect after updating

Page 4 of 6 FirstFirst ... 23456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •