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Thread: UCAV - Why It's Useless and How to Change It | Forums

  1. #21
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  2. #22
    Quote Originally Posted by xFRESH View Post
    If you can't use the UCAV to help with objectives... what in the world do you use the UCAV for? The way I use it in squad matches and in general gameplay has saved my team a ton of times. It moves slower because it holds grenades and being able to kill 2 single people is perfectly balanced IMO. The UCAV is far from useless and honestly all of your suggestions are pretty awful. I mean think logically about the situation, do you really think they would completely eliminate a piece of equipment that took them, I'm guessing, a lot of time to design and implement? I mean honestly I have no clue how people think it's useless... I mean you can't use it as a flying tank and I'm glad you can't but it can definitely be used to help a team.
    Exactly!

    The UCAV is handy to help take objectives, the Sentry is useful for helping to defend them. That's how I sum it up. With the UCAV they can pop snipers annoying your team, people suppressing other team members, and if the other team is dug in around the objective clearing some of them out so you're not walking into a fortified difficult "take it back" scenario.

    Last night some buddies of mine were all on and 2 of them had UCAV's. They would hang back and clear the road from the air and the rest of us would just come in and take objectives easily being the UCAV's popped all of them that were dug in.

    Sentry guns are just too easily EMP'ed off the map and take a long while to set up where you are exposed. I won't even go near an objective without lobbing an EMP anymore and most times I take out a sentry or mine. Many are doing this now.
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  3. #23
    i like the idea of changing the current UCAV to a more support non-lethal role. having either more emp and flashes would be great. possibly make it customizable so you can equip it with smoke too. deployable sensor nades should be limited to 1 though since engies spam them already.
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  4. #24
    I want a UCAV that deploys UCAVs
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  5. #25
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    Quote Originally Posted by CharityDiary View Post
    I want a UCAV that deploys UCAVs
    The abbreviation for et cetera is "etc" not "ect."
    "Loose" is the opposite of tight. "Lose" is the opposite of win and/or find.
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  6. #26
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    oops
    Last edited by disposable76251; 06-18-2012 at 08:37 AM. Reason: double poslt
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  7. #27
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    Quote Originally Posted by WombatT6 View Post
    I've been told the 2-for-1 point only works for guns, not equipment.
    Well that stinks...LOL
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  8. #28
    I mean, really, a UCAV that shoots out UCAV's that shoot out UCAV's would be a great gadget! You could eventually have so many UCAV's in the air that the game would overload and the other team would get disconnected, winning you the match.
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  9. #29
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    UCAV is usefull in many mission but not for all. If u have to kill enemy VIP with UCAV u can search and destroy him if he camps. Or if the enemy try to capture a obj u can shoot to they and negate the obj and ur team can run and take it !!
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  10. #30
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    @xFresh: And another person who clearly didn't take time to read the post and just went off halfway through. I listed numerous suggestions (i.e. more than 90 percent) that involved tweaking it, not removing it.

    @jeff: So basically you had half the team stationary with UCAVs? That sounds like a terrible idea in an objective game, and it seems like that only worked because the opposite team was just terrible.

    Anyway, what some of you seem to be missing is that the UCAV isn't as good as the Sentry turret, nor does it benefit the team aside from getting (maybe) two kills. That's all it can do. Yes. It does have the VERY limited ability to take out enemy equipment. But when you take it, as a tool, and compare it strictly to the benefits gained by the Sentry; the Sentry easily outclasses the UCAV in every regard (usefullness, killing power, benefit to the team). All I ask is that Ubisoft tweak the UCAV to be on par with the Sentry turret.
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