To me it just seems that kills should be difficult to get in a stealth game, even if you are playing panther. Although M&E compliments panther gameplay, it just seems that you break the connection between yourself and the guards. The lives of the guards feel worthless and you kill so many, you lose track. Sure its fast and cool and technically stealth, but do yyou really need to kill all those people? We never had panther gameplay before conviction, and even if there was it was incomplete or on a different level. That i want to see ghosting on classic mode. So you get 2-3 mags of pistol ammo, everything slows down( not by much) you just have the slow part about bariable speed on pipes and ledges( or not. Whatever) and no M&E. at least that much. Its not going to hurt anyone, itll just make the game stronger. Its not even a difficulty. Its like Campaign, then you chose easy, medium or hard. And then beloow the campaign it could be classic mode campaign thats the same difficulty as hard, or something like that....idk? It seems logical for it to unlock after 1 playthrough, but it could be there from the start. But the game would have to be very clear what that mode had, so people wouldnt start panicking when they couldnt do some things.