
Originally Posted by
J_Frumpleberg
Well I don't play sim racers, but it doesn't sound like anything those guys would be clamoring for. Sim drivers don't want an open world, they want to race around closed circuits. Will there be traffic?
I wonder now if the next Driver would still be set in Chicago? Too many Chicago games? Set it in Rio, a nice tropical setting. Take the best features from past Drivers:
From DSF: Car Roster, handling, shift, traffic, police chases, multiplayer
DPL: two time periods, 70's and now, cheat codes
D3: On foot with guns, car crashes, secret cars and game modes, cheat codes, tight roads in some areas, controllable draw bridges (make them work better)
Stuntman: Car crashes (best of any Reflections game), park editor, stunt sequences
D2: Draw Bridges, secret car locations, Rio, Havana, Chicago
D1: Survival, cheat codes, occasionally wacky physics, turbo cops
While we're on the subject of developers being forced to work on other peoples projects, EA has done it again. The final nail in the coffin for Burnout, they're forcing Criterion games to work on, yet another Need for Speed. ****it children, stop buying that crap, you're ruining gaming!!! Burnout IS the best racing game ever concieved, and of course EA has locked Criterion up in their dungeons, forced to churn out recycled NFS games for eternity. **** YOU EA