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Thread: Honest and thoughtful opinions wanted... | Forums

  1. #141
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    Quote Originally Posted by NightGhost1994 View Post
    Np man, but If you look around, you will see that we have similar ideas as you.
    We liked Conviction, but we wanted changes as well. It was too many action, too many scenes that forced you to use M&E, no dragging bodies...

    Blacklist is diffrent. Instead of returning series to the CT style (I've got to admit, that game will always be fun), devs are trying to combine these 2 styles in one. So you are still moving fast, you can run on walls, you have brutal interrogations and then It's all up to you.
    If you like the stealth way, you pass the area without been detected, if necessary, knock out 2-3 guards and use pipes, rope, stealth gadgets to approach upcoming situations like Splinter Cell.

    There is the other side of the coin. You can use M&E, sometimes sonar as well and lethal takedowns to quickly pass the areas and act like a Panther.
    You will probably have action scenes, no matter how you play, but these scenes were already in the series, as the scene in Presidential Palace (SAR) when they take Nikoladze or when you hunt Shetland in Bathouse.

    Finally there is the third way, the hardest way, where you can pick up weapons, shoot all the enemies, you don't need to hide bodies and you have explosive gadgets and an airstrike.
    There was action in Splinter Cell. I played many times that way, shooting my way through when I could. There were a few missions when you couldn't, but for the most part you could kill anyone you wanted and I did on multiple occassions.

    The problem with Conviction, and now with Blacklist, is that the game is catered toward action and you can't cater the game towards action and then add stealth, it doesn't work. It worked when you catered towards stealth and then allowed the gamer to use the action route if they wanted.

    You can't gear the game towards Mark and Execute and then expect someone to get around using it, they can't.


    The way Splinter Cell was created and what it should aspire to be.
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  2. #142
    Senior Member Fraeulein's Avatar
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    Quote Originally Posted by FrankieSatt View Post
    The problem is that we HAVE NOT been heard. If we had been heard there would have been a stealth video at E3.
    You seem to have missed the first post of the thread. The Comm Dev was asking for the community to rate the assets ALREADY shown. He was also requested
    I don't want this to turn into another thread in which people re-state their displeasure of a certain key change with the character.
    You've had your say - and it's been heard.
    As in "I am asking you guys to rate the following videos. Not complain about Sam being old. Sam not being in the dark. Sam not being stealthy etc...." He was asking for contructive criticism. Not "waaaaah. i dont like any of it ;_____: Baaaaaaawwww. "

    Quote Originally Posted by FrankieSatt
    If the the devs knew ANYTHING about Splinter Cell they would know that we want STEALTH. That was the biggest complaint with Conviction. Did they not know that or see the thousands of posts complaining about it?
    Yes they know this. Yes they saw a whole forum with pages of whining. But it was requested that this not be the thread to do it in.
    Last edited by Fraeulein; 07-07-2012 at 05:04 AM.
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  3. #143
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    Quote Originally Posted by Fraeulein View Post
    You seem to have missed the first post of the thread. The Comm Dev was asking for the community to rate the assets ALREADY shown. He was also requested

    As in "I am asking you guys to rate the following videos. Not complain about Sam being old. Sam not being in the dark. Sam not being stealthy etc...." He was asking for contructive criticism. Not "waaaaah. i dont like any of it ;_____: Baaaaaaawwww. "


    Yes they know this. Yes they saw a whole forum with pages of whining. But it was requested that this not be the thread to do it in.
    They requested that we give our opinion of what was shown. I saw NOTHING that interested me and my opinions were based on that. I wanted Stealth and I didn't see it, so my opinion is that they FAILED in what they showed.

    The thousands of posts wanting Stealth were here after the disgrace they released in Conviction. They had from that point till E3 of this year to correct that flaw and they didn't do it, my opinion refelcted that.


    The way Splinter Cell was created and what it should aspire to be.
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  4. #144
    Senior Member shobhit7777777's Avatar
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    Quote Originally Posted by FrankieSatt View Post
    They requested that we give our opinion of what was shown. I saw NOTHING that interested me and my opinions were based on that. I wanted Stealth and I didn't see it, so my opinion is that they FAILED in what they showed.

    The thousands of posts wanting Stealth were here after the disgrace they released in Conviction. They had from that point till E3 of this year to correct that flaw and they didn't do it, my opinion refelcted that.
    I totally agree, man..its like they aint even listening man...you know what? we should stick it to them man...a dramatic suicide would go a loooong way man...that'd be rad, man...maaaaan...I think you should go for it maaaaan.

    that'll teach em



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