
Originally Posted by
Jazz_117
Yeah, I'm not big on anything auto... auto execute when breaching is major BS.
Though, on that note I thing it's silly to disable M&E on hardest difficulty.
When applied correctly--in the fashion that I use it--difficulty and M&E are incompatible.
I'll break it down this way.
- Does M&E make killing enemies easier? Yes
- Is M&E a tool that allows for complex strategies that would be otherwise impossible, I.E. give you as the player more options and freedom to tackle situations however you see fit? Yes
- Should you loose these extra options and strategic possibilities due to a difficulty setting? (hell) No