Im pritty confused where is the main SvM thread because comments are all over the place right now.
So if i may, i will do a small comparison about SvM, if im wrong at some point, tell me
Difference between Classic and Blacklist SvM modes:
No costumizeable gear
No lethal weapons
Well i think when they talked in the interview that bring something for a new players in Blacklist mode, custumization. Well in my opinion it wount hurt if you could cosmeticly costumize your spy or merc outfit. It wount hurt to implement this in the classic mode
good at long range combat
gadgets for search of spies
vulnurable in close combat
Agility, fast movement
good at CQC
gadgets for environmental awareness
vulnurable at long range combat
So as i see it dev's want you to study your advantages as a Merc and as a Spy. Theres no perfect gadget and gear selection, every player is good at what he does, he preforms his own style. I really like that the game is based on skill rather than who has the higher level. Im really excited that Ghunter is back for this, because he has that vision wich SvM need to succeed. Glad you're back. I mean it is good to bring old SC devs on the table and i think SP and COOP would find use for it too, i should find more info on other modes director's before stating something about that, so thats it.
If i made some mistakes, please correct me. As i said my assumptions might be wrong because yesterday was too much info than i can absorb right now.
EDIT: So as i see it Blacklist mode compared with Classic is much harder for SvM vets to adapt.