3rd active slots can work if they reduce the stun range back to ACB range or close to it then again youll have players using TB/SB/MUTE or TB/HG/BG (what does this mean for manhunt?) no idea how to feel about it all atm
poison dart i was one of the ones asking for it cant wait equipping Smoke/Poison/PD is gunna be hell fun
fingers crossed you can only have 2 active at once if not team modes are leaning even further towards defence than they already are
Please someone tell if there gona be a open world multiplayer in AC3...Please fast..Please please please plase please please please
Possibiliy of SP cover system being used in MP,Please do that Please
My Youtube channel: www.youtube.com/user/JTS812
Poison dart? Sounds as annoying as gun. Anyone can kill from afar, and in this case possibly getting loads of points? Do not like at all.
Stun and kill with ONE button? Does anyone see a problem here? I do. How about the situation when both your pursuer and target are right next to you. What's going to take precedence? How about if there is more than one pursuer plus target?*
So far, I don't like most of "improvements".
@JTS_812 I just so want to play at open world man..
its gona be sick!
As for the combined kill/stun button I hadn't even thought of that situation, however it gives me hope that they've reverted to the AC:B style lock. So if you hit the button when target and pursuer are near, target takes priority, whereas if you have a lock on the pursuer it will stun them. If this isn't the case I may just not even play the MP.
What about chains... what do you do when you're pursuer and target are both right there in the same area. How does that work? Do I have to lock to choose which?
"I've got a bad feeling about this..."