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Thread: My idea for R.U.S.E. 2 Operations (If there ever is one) | Forums

  1. #1

    My idea for R.U.S.E. 2 Operations (If there ever is one)

    IF (and that's a big IF and don't you Wargame: European Escalation me PC users!) R.U.S.E. 2 is made, apart from no unit and time limit and a larger amount of units and maps, these are the operations I want!

    1V1 Operations:
    (1941=1939 era technology, 1942 prototypes will be sent)
    Operation Canvas: Sir, we have reached Italian Somaliland and are ready to attack. The 39th Guards infantry division is at your command, as well as a small detachment of armour and artillery. Anti air needs are cared for by a detachment of fighters but anti air and anti tank guns will be available. The Italians have a few tanks but are mostly reliant on a squadron of fighters for defence. South African units will be supporting you and Nigerian units will be waiting in reserve.
    Info:
    Money at start: $300
    Units at start: 5 Guards platoons, 3 87mm Howitzers, 2 Cruiser A13's, 4 Spitfires.
    South African units (AI controlled): 2 Infantry platoons, 3 Tanks.
    Nigerian reservists: 2 Bofors AA guns, 5 Infantry platoons.
    Bases: HQ, Art/AA base, Armour base, Anti tank base, Airfield.
    Enemy units: 5 Bersaglieri platoons, 2 Carro M13 tanks, 4 Saetta fighters (More will be built).
    Enemy units later on: 2 P26 Tanks come in and outflank you, 3 bombers come and attack your base, Autoblinda start to come in and harass your supply lines.

    (1944=1942 era technology though units such as the Rangers, King Tiger and Super Pershing will be available. No prototype bases, however)
    Market Garden: Herr General, all that's needed is for you to hold off the Americans at Arnhem. Airborne units will be laying ambushes everywhere, so Armored Recon units have been sent in. Sturmgrenadier forces are also ready and we also have three King Tiger prototypes that need to be tested. Rumors are that the Americans have Pershing tanks in support and even a pair of new deadly Super Pershing prototypes. Deal with them!
    Info:
    Money at start: $350
    Units at start: 4 Sturmgrenadier platoons, 2 SKDFZ 222 Armored recons.
    Units later on: 3 King tigers.
    Bases: All apart from Prototype bases.
    Enemy units: B17 Flying Fortress Bombers, P51D Mustangs, P47 Thunderbolts, 3 Sherman tanks, 12 Airborne units, 1 recon plane, 6 Bofors AA guns.
    Enemy units later on: 2 Super Pershings come in and mount a massive final five minute attack, involving P47's and B17 Bombers.

    1vsAll Operations:
    (1942=1942 era technology)
    Stalingrad: Comissar, we have been pushed back to Stalingrad and we must not lose control of the city! Infantry units are laying ambushes everywhere but German units are heading straight for us! Romanian and Italian units are also guarding their flanks and will join them later on. Stalin's counting on you to lead us to victory or else our heads are gone!
    Money at start: $250
    Units at start: 8 Gvaridya platoons, 3 AT 45 MM guns, 6 unreplacable Ishaks, 2 unreplacable Yak-3's.
    (P.S. Tanks will lose mobility are are severly prone to ambushes due to the map mostly being city)
    Units later on: (AI controlled), T34, KV1, IL-2 attack on German flanks, massive movement at the end of the mission.
    Bases: Barracks, AA (No Artillery) base, Anti Tank base, Airfield.
    Enemy units at start: 5 Panzer IV's, loads of Grenadiers, Stuka dive bombers bombing random areas in the city, causing debris. Can hit you if spotted however.
    Enemy units later on: 2 Tiger tanks, 3 Panzer IV's.

    (1945=1945 era technology)
    The Hundred Days: General, we have found the major German factories and supply dumps and are preparing to bomb them. The bombers are almost ready but you must protect the airfields from fanatics who are preparing a counter assault! Be warned, they are deadly and the factories are spewing out new prototypes by the minute, so you must defend the airfields at any cost! We're counting on you to lead the offensive, General! Soviet forces are reported to have sent commando's to assault your position so be very careful!
    Money at start: $300
    Units at start: 3 G.I., 2 Airborne, 2 Sherman tanks, 3 Chaffee tanks.
    Units later on: (AI controlled), B17 bombers will prepare to bomb all the prototype bases and supply dumps, P47 Thunderbolts will come in and strafe a few enemy units moving up, Grasshopper recon planes will assist you.
    Bases: All bases.
    Enemy units: 5 Sturmgrenadier platoons, 2 Panther tanks.
    Enemy bases: 4 Prototype bases dotted around (However unit production costs will not be sped up as in any other case with multiple bases) the map, 4 supply dumps will trickle in supplies to the enemy, 2 will be made after 10 minutes and another 2 after 13 minutes.
    Enemy units later on: 15 Panzer III tanks and 5 Panzer IV tanks, aswell as 3 SKFDZ 222 armored recons will charge your base, which they will place terror on and equip fanaticism for themselves.
    Last edited by HotRider543; 06-02-2012 at 06:51 PM.
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  2. #2
    Added a new operation!
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  3. #3
    Member Stewey-Lemieux's Avatar
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    Always good to think about things like this but to be completely honest, things like this wont be read and considered by the devs. R.U.S.E 2 is not very likely, not impossible, but unlikely due to the fact that it sold only 2.1 million copies. That may sound all good and dandy but when you consider that is all platforms, and if you compare it with the likes of Splinter Cell or Assassins Creed you'd understand why Ubisoft would rather place their chips elsewhere...sadly.
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  4. #4
    Quote Originally Posted by Stewey-Lemieux View Post
    Always good to think about things like this but to be completely honest, things like this wont be read and considered by the devs. R.U.S.E 2 is not very likely, not impossible, but unlikely due to the fact that it sold only 2.1 million copies. That may sound all good and dandy but when you consider that is all platforms, and if you compare it with the likes of Splinter Cell or Assassins Creed you'd understand why Ubisoft would rather place their chips elsewhere...sadly.
    Guess what cost this awesome game at least 1,000,000 hits? ****ty marketing and BAD BAD BAD release date! If they fix that then numbers will rise to maybe 3.5-5,000,000 mate!
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  5. #5
    Quote Originally Posted by Stewey-Lemieux View Post
    Always good to think about things like this but to be completely honest, things like this wont be read and considered by the devs. R.U.S.E 2 is not very likely, not impossible, but unlikely due to the fact that it sold only 2.1 million copies. That may sound all good and dandy but when you consider that is all platforms, and if you compare it with the likes of Splinter Cell or Assassins Creed you'd understand why Ubisoft would rather place their chips elsewhere...sadly.
    Easy. All we ruse players need to do is buy another ruse copy and send to our friends to introduce how awesome ruse is to them. R.U.S.E nowaday only cost 20 AUD in the market. Then hopefully the number of selling will rise and they will consider out ruse 2
    The Emperor demand absolute selflessly obedient and determination, only who meet His Majesty's standard requirement deserve in our rank.
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