View Poll Results: I'd like to have these features added to the game.

Voters
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  • Display of my teammates' health

    10 55.56%
  • Show the state of my teammates' abilities

    11 61.11%
  • Add a command-button/radio message system

    11 61.11%
  • I don't want any of this

    4 22.22%
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Thread: Teamplay features | Forums

  1. #1

    Teamplay features

    Apart from numerous bugs which need to be fixed I miss a few features which could greatly increase the teamplay experience.

    First I want to see my teammates' health. Please put something like 37/140 somewhere around their names! So I know if I have to pretect him to some extend while he's regenerating or wait with my attack until my teammate's at full HP again.

    Second I'd love to see when my teammates' abilities are ready to go! Just put a small bright icon for Heat, Blitz, Aegis, Blackout somewhere around their names when their abilities are fully loaded!

    Third - but maybe the most important - we need a way to communicate with our teammates when there's no voice-com possible! Something like a command-button. Point at an enemy, press the button and then let there be some kind of radio message ”Enemy spotted!” and outline the enemy with a red border similar to the oracle effect. The same goes for pointing out positions. If you aim at a wall/crate/or other kinds of cover put something up like ”I'll guard this position!” to let your teammates know what you're about to do. A few radio messages would help the game to feel more alive.

    What do you think? Would the game profit from these features or do you think they're useless?

    ingame: meric | my signature is annoying. deal with it
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  2. #2
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    They have added the laser to all weapons (I think). With the laser you can place a "way point" which could be used to show what you have covered or where an enemy might be (it's not that clear, but still useful)

    As for showing the state of teammates ability, I won't say it's necessary if they implement radio messages. Because it's their duty to let teammates know if they can/are going to use their ability.

    Health indicator might not be a bad idea however I prefer another visual to represent health (like their name is green-orange-red, or the animation is different => but then the enemy knows as well).

    Big_Ghost_Daddy
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  3. #3
    I was planning to assign chat makros to my Corsair K90 Keyboard, for example:
    G1: "ENEMY LEFT FLANK"
    G2: "ENEMY STRAIGHT AHEAD"
    G3: "ENEMY RIGHT FLANK"

    But I wasn't sure if makroing is against the rules and if other players would feel harrased by this. Implemented commands would be nicer i guess...
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  4. #4
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    How about using the mightiest tool to support teamwork: language and speech?
    Both are already supported in the game.


    The problem of missing teamplay lays not in the game itself but in the gamer.


    I dont want anything of these features because they only lead to presumtions and no real information what will always lead to demise.
    Dota and LoL tells the story about displaying health and status of teammates abilitys and how usefull that is ...
    Battlefield, Counter Strike, OFP and Arma as well as many others telling the story about abstract radio messages and how usefull they are ...


    There is a reason why humans developed very detailed and descriptive language ...
    Gathering information and spreading such information have little to do with teamwork because its not processed at all.
    Last edited by Klaue_; 05-16-2012 at 10:46 AM.
    Boidrix


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  5. #5
    Quote Originally Posted by Klaue_ View Post
    How about using the mightiest tool to support teamwork: language and speech?
    Both are already supported in the game.


    The problem of missing teamplay lays not in the game itself but in the gamer.


    I dont want anything of these features because they only lead to presumtions and no real information what will always lead to demise.
    Dota and LoL tells the story about displaying health and status of teammates abilitys and how usefull that is ...
    Battlefield, Counter Strike, OFP and Arma as well as many others telling the story about abstract radio messages and how usefull they are ...


    There is a reason why humans developed very detailed and descriptive language ...
    Gathering information and spreading such information have little to do with teamwork because its not processed at all.
    The games you have mentoined have one thing in common: they showed us how annoying this powerful tool called language can be on public servers, especially when VoIP is turned on by default.

    I've turned it off, cause i'm sick of hearing people eating, breathing like darth vader, smoking waterpipes, talking with the quality of an 80ies Walkie Talkie or whatever.
    And as long as push-to-talk isn't the default setting for GRO and muting takes so long (talking people are not displayed, you have to take a guess), I will not activate it.

    The suggested elements on the other hand, are or should be standard in most modern games and don't harm anyone.

    Maybe you shouldn't be so elitary about it, this game is far away from having a competitive scene.
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  6. #6
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    Quote Originally Posted by SiLeNCel2 View Post
    The games you have mentoined have one thing in common: they showed us how annoying this powerful tool called language can be on public servers, especially when VoIP is turned on by default.
    Again, a problem of the gamer, not the game.
    And i mentioned these games because they show that all the considered "features" here, are most of the time useless until there is a common known context that everyone knows or such good usability to describe situations correct, that you are reached a level where everyone could also simply use voice.


    Quote Originally Posted by SiLeNCel2 View Post
    I've turned it off, cause i'm sick of hearing people eating, breathing like darth vader, smoking waterpipes, talking with the quality of an 80ies Walkie Talkie or whatever.
    And as long as push-to-talk isn't the default setting for GRO and muting takes so long (talking people are not displayed, you have to take a guess), I will not activate it.
    ESC -> Options -> VoIP -> Mute annoying ppl selective
    And guess whats else annoying? "Cover me", "spotted enemy", "reloading".
    Stupid hollywood noise there with close to zero usefull information that would provide teamplay in an effective way. (not to mention the efficiency...)


    Quote Originally Posted by SiLeNCel2 View Post
    The suggested elements on the other hand, are or should be standard in most modern games and don't harm anyone.

    Maybe you shouldn't be so elitary about it, this game is far away from having a competitive scene.
    So why do you want team features then when its supposed to be ramboing around and also these elements are know to be crap, at least for everyone with a little bit of gaming experience?

    Because its cool? Not even that would be a valid argument.

    Show me what you would gain from such features and will tell you what people will do with such (possible) gain.
    Just go ahead.
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  7. #7
    Quote Originally Posted by Klaue_ View Post
    Again, a problem of the gamer, not the game.
    And i mentioned these games because they show that all the considered "features" here, are most of the time useless until there is a common known context that everyone knows or such good usability to describe situations correct, that you are reached a level where everyone could also simply use voice.
    When I get constant static noises like loud music, snorkeling, grunting, talking in some strange language, etc. I disable VOIP because it's useless and annoying! At first I tried to identify the ones (the game doesn't show who's talking, who knows why...) who were emitting these noises and mute them separately but it gets kinda tedious after a few days...
    If you wanna wait until every gamer behaves like a reasonable human being you could as well shoot yourself in your head because it will never ever happen!

    For the rest of us please give us an alternative way of communication for random public games w/o teamspeak!

    ingame: meric | my signature is annoying. deal with it
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  8. #8
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    Quote Originally Posted by cirem View Post
    If you wanna wait until every gamer behaves like a reasonable human being you could as well shoot yourself in your head because it will never ever happen!
    And you want to wait until people learn to use the features they way they should be used or even people who are to stupid to use them correctly, make this features not even useless but handicapping the team capabilitys.
    Also you create a whide range of presumptions people will do, and 90% of the time, they will do the wrong presumoptions.
    So that will help team work, realy?

    You expect help from ppl that annoy you in the same place with grunting and breathing?
    Or you expect help from people that realy want to play in team and have no need at all to those "augmented virtuality" features because they got good combat awareness?

    Or do you want to create somewham of well behaving pimroved noobness?



    You have a lot to learn about ppl and how they behave on the net and in games dude.
    Actually i laughing my *** off.
    Boidrix


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  9. #9
    Quote Originally Posted by Klaue_ View Post
    [...]
    You have a lot to learn about ppl and how they behave on the net and in games dude.
    Actually i laughing my *** off.
    Yeah. I see. Your reading and understanding skill is not that good. Talk to me again when you've trained a bit. Like hundred years or so

    ingame: meric | my signature is annoying. deal with it
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  10. #10
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    Quote Originally Posted by cirem View Post
    Yeah. I see. Your reading and understanding skill is not that good. Talk to me again when you've trained a bit. Like hundred years or so
    Trolling tactics dont work here. Have a bad day and keep hoping that game features will make better humans.
    I hope you feel at least some pain while doing so.


    Now we are ven further back in time. You know which feature people invented back then to improve the human gen pool?
    Witch Hunt, at least that was effective.


    "Most people are alive only because it's illegal to shoot them." - Some Irish Guy
    Last edited by Klaue_; 05-17-2012 at 07:44 AM.
    Boidrix


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