if we have a camera we will have photo quests? something like a reporter stuck there too, looking for pics of proof of vass men about? or challenges like taking pisc of tigers leaping?
if we have a camera we will have photo quests? something like a reporter stuck there too, looking for pics of proof of vass men about? or challenges like taking pisc of tigers leaping?
This would be an interesting idea, but it doesn't really apply to what i see so far in the trailers and such, and it would have to be a very Water/Bullet proof camera in order to work after the first minute.
my Far cry 3 maps so far: KING KONG, MECH WARS PRIME, SPONGEBOB, MINES OF MORIA LOTR, ILLEGAL ALIENS
If you're interested in Dubstep check out my music channel: http://www.youtube.com/user/VolthraxOfficial
Become a member of FarCryUniverse for the latest news, and a great community on Far Cry 3.
In fact it is http://gopro.com/
it could have a cool Psychology twist, if say a reporter needed proof you would have to take pics of rebels being killed/attacked for cash and it could have a toll on his mind.
reminds me of a mission in GTA san andreas
i think i know was it was thePhoto Opportunity mission right
They said they were trying to make unique side-quests other than, go here, kill this guy, get money and guns. So maybe! We can hope.![]()
Resistance to tyranny is obedience to God!
In FC2 there were the tapes to provide the proof of what the Jackal's intentions were - maybe we now need to provide the proof by taking pics of what is happening on this insane island.
that would be good
seconded... I would hope you could view snaps at a later point in your inventory.... Another idea would be to have to develop your photo's in a dark room... could be quite good seeing photo's develop in liquid tray pegged up to dry too from older missions in the red lit dark room.
watching your snaps slowly fade in whilst developing before being able to view them in your inventory
Last edited by ronster2011; 05-16-2012 at 09:50 PM.
You know where you are? ... Your in the jungle baby...... Your gonna die.....
A good First-person Shooter should:
- have precise, manual controls - e.g. no auto-aim
- put balance, challenge and fun above realism
- be full of fast-paced real-time action
- let cunning, intelligence and skill decide who wins (PvP)
- have simple mechanics: easy to learn but difficult to master