since this isnt my thread i wont argue with you i will however explain the why
the reason for no smoke poison or gun is simple for the hell of it for FUN for the sake of saying hey that was a good couple of games man lets do it again sometime for the satisfaction off hitting 9-10k and knowing it wasnt because you had a X2 hidden focus poison incognito greater variety
or because you stole themost poisons with your gun or you you lucked out with a smoke bomb and caught a dude you didnt know was there and activated a streak bonus theres all kinds of reasons just genuine hard work with abilities you might not favor so much (for me thats mute)
so i was just throwing it out there if painter was interested or anyone else for that matter
Last edited by deadly_thought; 05-23-2012 at 06:10 AM.
Gun, no. If everyone plays well it won't be used anyway, but it still needs to be an option if one or more people won't get down.
Poison, like I said before, needs to stay because it takes even more skill to kill with it without smoke than a simple kill.
i have no idea why your trying to tell me i have to use poison for i was just asking if anyone was up to a game with those rules for the fun of it ill leave you to it now
*Facepalm* Are you ALWAYS misinterpreting people like this while making no sense at the same time?
@Reptile and Deadly
I can see why he doesn't want poison. I know of a lot of people that intentionally kill themselves so they can haz score x2 and try to win off of repeating that. They have beaten me a few times but it just makes the game really boring. I don't use poison in that way because it is against my Ninja Code and I love poison but I think it would be fun without it.
Sig made by:Zeejay
"Teamwork makes the dream work"-
I am the #1 AC player across all platforms. Don't believe me? 1v1 AA newb
I don't think that, assuming that we can get this going on a regular basis, that matches can't change with regards to what is used and what isn't. In fact, it would probably be more challenging to all involved if we did change it up and allow / disallow certain abilities and perks to keep things different.
What we could do is have each person select what they want the 'rules' for a particular game to be and then rotate through everybody's choices or something along those lines.
Last edited by EldestPainter; 05-23-2012 at 01:09 PM.
Sorry, Eldest, but that doesn't actually have any relevance to what n00bfi was saying.
A score of 4300 isn't a high enough score for you to say you were playing in a way that gets lots of points. All it proves is that you were playing defensively against a noob lobby (hence the 2nd place being 7 kills for only 2400 points). And against a noob lobby, a good player should be easily breaking 7k if they're playing an effective running game.