This whole conversation is over my head. it took a while for me to deduce that devs is short for developers, and I had to Google "nerfing".
I am a comsumer. i LOVED GR when it came out more than 10 years ago. I played it online and on disk on my PC. I dont know what all the technical issues are, but as a non-computer-saavy player I have opinions of how it could be better.
Playing against people who blow me away through walls is bad.
Hitting a target with a sniper rifle, only to have them shoot back and kill me is bad.
----This has probably happened to every single person who has played. No one likes it.
taking 40 second to spawn is bad.
----A delayed initial spawn is often caused by slow internet or slow computer. I don't think I have waited that long to spawn, although it has felt like it.
selling all my weapons and spending everything for a machine gun with uncontrollable recoil is bad
---Recoil is listed in the stats of the gun before you purchase. Using your experience with previous guns and knowing what recoil they had is helpful in making good buying decisions for your next gun. Although at this point, not being able to use the gun beforehand can still be alarming when you finally get the one you wanted. A Try before you buy option will be very helpful in cases like this... can not say if such a thing will be implemented but would be great if it could.
shooting a guy with at sheild on his back 7 times, only to have him one shot kill me is bad...
---Assaults have shields on their back. Shields deflect most of the bullets. Knowing this info will make that situation much less likely. If coming from behind, shoot assaults in the head or the legs.... and assaults use shotguns sometimes, which makes for a one shot kill more likely. Again, this situation has probably happened to all of us.
the opposite of good.
My opinion is that the game should have less video-game style/non-realistic fantasy technology like oracles, and be more like a real gunfight.
---There are many games that are gun fights. GR:O is more about tactics and strategy and teamwork. As for "video-game style/non-realistic fantasy technology" please know that every ability in GR:O has a real life counterpart... including stealth and ageis and oracle
i shouldnt have to play aginst a level 35 dude with a crazy deadly gun, or have a guy walk up behind me without hearing, only to be point blank shot in the head.
---Make sure you have speakers turned up or headphones on to hear them coming. Plenty of times it's easy to turn around because you heard someone and then you see the watery stealth and Bam, you get him. That's always fun
As for matchmaking, please see this thread http://forums.ubi.com/showthread.php/664412-Developer-Q-amp-A?p=8206555&viewfull=1#post8206555
I have writen 10 lines about what isnt right about the new game, but the developers can see that I spent a ton of time playing it...so it is Good.
---part of beta testing is finding out what does and does not work. What is good or bad however is subjective.
I got my **** handed to me in most rounds, but the maps, play and tactics are really fun. If the official version os GR is better than the Beta Test, I am going to love it.
----I am SURE the official release will be amazing!! The beta is addicting, can't wait for the whole shabang!
Thanks for the opportunity to participate in testing this very well-executed masterpiece.