Typical, It's common practice with games developers anything below the equator doesn't exist!
Austcam DPCU Arid
Proudly developed by Aussies, originally created for Australian terrain and conditions!
Also interesting to note that Austcam lay claim to be the first Camouflage pattern in military history to use computer aided technology in the development process, something that other camo patterns can't.
That's one thing that game developers constantly overlook, Austcams importance.
Last edited by Anthony123abc; 05-08-2012 at 04:16 AM.
deluxe edition seems to basically be the two pre-order bonus packs that were available to the console users. Details in the ubi store (link might not work if you're not in canada)
deluxe edition details:
cost is 5$ more than regular edition.
pre-order offer(only available with the deluxe edition)
get 4 additional weapon skins: British camo, romanian camo, woodland camo, snakeskin camo
the deluxe edition includes:
4 weapons: Ak-47, mn91/30, mk14, m40a52 weapon skins: Tiger stripe camo, winter digital camo48 headgear skins2 maps: Map mh 01 tramway, map mh 09 drilling ship“two for one” feature: Unlock one additional weapon for your arsenal.
and the screens:
experience the future of war
the ghosts pack the latest and best high-tech military equipment, inspired by actual prototypes designed for the army through the future soldier 2030 initiative.
blend into any environment with mind-bending optical camouflage.
an exoskeleton enhances the ghosts’ physical abilities, allowing them to run, leap, slide and kick ****her & faster than any soldier on the field today.
unparalleled physicality and lethal expertise in melee close combat are now at your disposal. Control all-new heavily armed unmanned ground and air combat drones.
unleash large-radius firepower with a personal mortar capable of firing multiple guided rockets simultaneously.
instantly coordinate combat against 360° threats: Link-up with your ghost teammates in a formidable formation at the push of a ****on.
move-and-shoot-as-one with your friends or ai teammates with no training and no complex orders system.
benefit from your teammates’ high-tech abilities and combine them to unleash the power of an army at the pull of your trigger.
epic solo and co-op campaign!
join the ghosts as kozak, a fresh recruit whose elite unit is the u.s.’s best and only means of retaliation when a nationalist coup unseats russia’s legitimate president
experience multiple aspects of the war from the unique perspectives of a high-level bodyguard, an engineer, a civilian, and more.
enjoy 12 hours of single- or split-screen cooperative campaign across multiple theatres as the shadow of global conflict creeps across northern europe and beyond.
fast-paced, addictive multiplayer mode
link-up for heated 8 vs. 8 adversarial matches and combine the four balanced class abilities, plus drones and individual gear.
seamless ranking progression in single, co-op & adversarial modes: Unlock multiple rewards for your ghost or your clan.
note: The "key features" is obviously a copy/paste job of the console version, since it mentions "split screen" multiplayer mode. I'm also assuming the "8 vs 8" bit is just from an outdated version of this text, as the console game was originally 8 vs 8 but has since been turned into 6 vs 6.
are these console version screen shots or pc ones?
Last edited by ST6-GhostLead; 05-08-2012 at 07:02 AM.
God help GR:FS if that's really from the PC version -- and if so, no wonder they're not showing anything; the draw distance looks to actually be even less than the Console version, that all the cheap blur, bloom, DOF post processing camera effects used to cover up low rez character and statics textures just make it worse. GR:FS might have compelling game design under it looks like the PC port may not even look as good as R6: Vegas which was a total bur fest, insta-headache, eye-sore...