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Thread: BattleTag is awesome! (BRING IT BACK) Tell Ubisoft what you think | Forums

  1. #1
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    BattleTag is awesome! (BRING IT BACK) Tell Ubisoft what you think

    So I live in Texas which from what I've read is the only state in the US that sold battle tag in retail stores. Despite that, the first I ever heard of battle tag was about 2 weeks ago when it was on 1saleaday.com. The product has been out since November 2010 and the first I hear of it is almost a year and a half later (there's something wrong with that). I ordered it after doing little research. It just looked RAD! After I got it and played a bunch of games I was blown away by how much better this was then any arena laser tag I had ever been to. The hardware is flawless in my opinion. It's light weight, comfortable, accurate and it looks about as cool as laser tag can look. The range on the playing field and on the guns is ridiculous. The software is pretty well designed too. It's pretty impressive for the first of it's kind product. Anyway, so immediately I began to search online for more guns/vests and research on how to get more then 8 players in one game. It was a total bummer when I found out that Ubisoft has axed development and support on the whole Battle-Tag line. The purpose of this thread is to show Ubisoft that more advertisement and better marketing would've been a smarter choice over ending development, support and production. I hope Ubisoft has only put Battle Tag on hold before they do an updated multi-platform release or something.So if you're reading this and you agree. Post a reply and let Ubisoft know that they should revive this product.
    Last edited by Black_Widow9; 05-05-2012 at 06:27 PM. Reason: Language in Title
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  2. #2
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    Battle Tag is awesome!

    Quote Originally Posted by magnum354 View Post
    So I live in Texas which from what I've read is the only state in the US that sold battle tag in retail stores. Despite that, the first I ever heard of battle tag was about 2 weeks ago when it was on 1saleaday.com. The product has been out since November 2010 and the first I hear of it is almost a year and a half later (there's something wrong with that). I ordered it after doing little research. It just looked RAD! After I got it and played a bunch of games I was blown away by how much better this was then any arena laser tag I had ever been to. The hardware is flawless in my opinion. It's light weight, comfortable, accurate and it looks about as cool as laser tag can look. The range on the playing field and on the guns is ridiculous. The software is pretty well designed too. It's pretty impressive for the first of it's kind product. Anyway, so immediately I began to search online for more guns/vests and research on how to get more then 8 players in one game. It was a total bummer when I found out that Ubisoft has axed development and support on the whole Battle-Tag line.

    The purpose of this thread is to show Ubisoft that more advertisement and better marketing would've been a smarter choice over ending development, support and production. I hope Ubisoft has only put Battle Tag on hold before they do an updated multi-platform release or something.

    So if you're reading this and you agree. Post a reply and let Ubisoft know that they should revive this product.
    I've recently just ordered 3 sets of the 3-player + 2 med packs + 2 T bases for $79.99 from onesaleaday.com three days ago. My set arrived yesterday, and I did not have much trouble installing the software and updating the firmware on the guns. The website is still working, but I would suggest you upgrade as fast as possible as we never know when the servers will go down.

    Before battle tag, I was a big fan of the hasbro phoenix LTXs. Those were the best lazer guns I've seen until Ubisoft's Battle Tag. When Battle Tag first came to the market, the retail price of $129.99 was just too much for me. However, at 3 guns + 2 med packs + 2 T bases for $79.99....it was a really really great deal. The game play is excellent and the game master (the software) is awesome as I hook up my laptop to my sound system. Some of the game master's comments are funny and definitely adds to the gameplay.

    I really wish Ubisoft had continue to support this product as I think it is the best home lazer tag product I've played. Sure beats QZar and Lazer Tag arenas...much cheaper too! The game master software is golden (stats, game log/events, ability to assign names to each player).

    Perhaps the reason why Ubisoft has not released the software is because they plan on bringing this product back for another go around? In the mean time, I tried sending e-mails to Gael Seydoux (Producer) and Frederick Raynal (Creator) to ask if they ever plan on bringing this back or making it open source. Was lucky enough to receive a response from Frederick.

    It would be great if this product could be revived with new expansion gun models, etc. There is a big market for this product, and Ubisoft should not give up on it so easily.
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  3. #3
    I'm with you, Ubisoft has created the single best laser tag system I've ever used and it is a shame they seem to have stopped supporting it for now. I got 8 guns & vests exactly a year ago and have played numerous times with friends. Hopefully we can give Ubisoft some good incentive to bring these products back on the market!!!
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  4. #4
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    Since I didn't see anyone else doing something like this, I have started a wiki about Battle Tag. I intend this to be about the technical workings of the system, to support hacking and extension.

    Edit: The wiki has moved to
    http://battletag.wikinet.org
    Last edited by thatM0NK3Y; 05-09-2012 at 08:10 PM.
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    I'll help out with the wiki.

    Battle Tag is a classic example of a company making a great product but now knowing how to market it. They should have teams up with Jaks Pacific or one of the other 'toy' companies to produce and market the product. Ubisoft has the people in place for the software side but they are not a toy company.

    At the very least I wish they would release more updates (I know there are update(s) ready to go) and features (there are other features near ready to go when the project was scrapped), and provide a link to the forced update utility mentioned in the Ubisoft Faq, etc.

    The software is easily modifiable for anyone who has the time and skill to do so, the programmers intentionally made it so. Someone could write a 'game builder' gui based editor to allow people to create custom games, upload new sounds to the gun, etc.
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    I just posted the missing RFID tag dumps to the wiki.
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    I've also done testing with 14 players in one game, it works! I posted my results on the wiki mentioned above, as well as some additional mods.
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  8. #8
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    Just as an FYI, the wiki has moved to http://battletag.wikinet.org
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  9. #9
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    There are at least two persons who are actively figuring out the software. I know one of them has made significant progress and will be able to release tools to the community in the near future. We need to find a forum for discussion where all the developers can meetup. I'm not sure how easy that is to do on the wiki page.

    If you are actively developing for the Battle Tag software, send me an email at miscacct4me at yahoo.com, I will put on on a 'developers' email list for now so we can start collaborating. Once we all figure out the new wiki, perhaps that will provide the functionality, or perhaps we will setup a forum dedicated to battle tag homebrew development.

    Keep an eye on the wiki for updates, with the onslaught of new battle tag users thanks to 1saleaday.com things are picking up really fast.
    Last edited by guruguys; 05-09-2012 at 08:43 PM.
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  10. #10
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    Battle Tag Forum

    We have created a forum for battle tag homebrew, unofficial support, etc. in hopes of collaborating the community of players since Ubisoft has no forums or support for the project here. Check out battletag.freeforums.org and continue discussions there if possible. Lots of exciting 'homebrew' stuff going on. There is work on a Mac compatible version of the software, new game modes, inexpensive expansion pack tags, etc.
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