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Thread: Ghost Recon Future Soldier PC Multiplayer Modes | Forums

  1. #1

    Ghost Recon Future Soldier PC Multiplayer Modes

    What Will The PC Ghost Recon Future Soldier Multiplayer Modes Be?
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  2. #2
    Senior Member GuZZ33's Avatar
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    Hopefully we will get some information soon. My guess is we may get the same that the consoles get?.
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  3. #3
    So, I heard back and they are planning on having the same game modes in the PC version as the console version, the modes that will be available upon release are:

    • Conflict –
    Your team’s been deployed to accomplish multiple objectives, but enemy forces are in the area to stop you at all costs. Taking out hostiles is only part of the job; to win the battle, you’ll have to complete your objectives before they complete theirs.

    • Saboteur –
    There’s a bomb loose on the battlefield, and hostiles are attempting to move it into your field HQ. The only way to win this one is to do unto others before they do unto you. Your team must secure the bomb and plant it in the enemy’s base.

    • Siege -
    Your team must either attack or defend a critical location. Defenders have a few short moments to prepare before the attacking force is unleashed. Every shot counts; you’ve only got one life to achieve your objective. Teams switch roles after each round, best of three wins.

    • Decoy –
    Your team must either attack or defend a crucial target. The attacking team must first recover intel from one of three locations to identify their final target. But the defenders have an ace up their sleeve; two of the objectives are decoy traps. Attackers must successfully identify and complete their final objective. Defenders must stop them at all costs. Teams switch roles after each round, best of three
    Last edited by EvilPixieGrrr; 05-02-2012 at 06:28 PM.


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  4. #4
    Quote Originally Posted by EvilPixieGrrr View Post
    So, I heard back and they are planning on having the same game modes in the PC version as the console version, the modes that will be available upon release are:

    • Conflict –
    Your team’s been deployed to accomplish multiple objectives, but enemy forces are in the area to stop you at all costs. Taking out hostiles is only part of the job; to win the battle, you’ll have to complete your objectives before they complete theirs.

    • Saboteur –
    There’s a bomb loose on the battlefield, and hostiles are attempting to move it into your field HQ. The only way to win this one is to do unto others before they do unto you. Your team must secure the bomb and plant it in the enemy’s base.

    • Siege -
    Your team must either attack or defend a critical location. Defenders have a few short moments to prepare before the attacking force is unleashed. Every shot counts; you’ve only got one life to achieve your objective. Teams switch roles after each round, best of three wins.

    • Decoy –
    Your team must either attack or defend a crucial target. The attacking team must first recover intel from one of three locations to identify their final target. But the defenders have an ace up their sleeve; two of the objectives are decoy traps. Attackers must successfully identify and complete their final objective. Defenders must stop them at all costs. Teams switch roles after each round, best of three
    AWESOME Thanks EvilPixieGrr!
    I have been looking for that information for quite sometime now!

    Thanks Again!
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